VIDEOWIZARD'S PROFILE

I've been at making games for RPG Maker for almost 20 years! No, they're not ALL Dragon Kingdoms games, just most of 'em.

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Dragon Kingdoms V
A hero gathers a party to return the world to its past glory and keep the dragon legend alive.

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Ask to be Medieval Personage! [1 Week Only][Roman names later!]

I want to be medieval, too!

VW's Mid-Week Game

I found a solution using switches. Turning a switch on when the music changes keeps it from doing so while in the same area, and walking on another tile.

Also, be careful wandering around with the CTRL key. Bad things could happen, and I recommend you save before doing it.

Mid-Week Two is ready to play!

Screenshot Thread With One Eyebrow and a Golden Tooth

Was the breakthrough an Intuos3 tablet, brandon? The lines look a lot smoother now. I can't imagine where else to put shading.

However, the background doesn't match them at all. It looks like they're standing in front of a Mint Oreo shake in the process of stirring :D

Hooray for Wilfred 1!

Final Fantasy IV (DS)

Well, the Nomura characters are almost lighter than air, so of course they can jump so high. Besides, in Advent Children, it was more like 100 feet than ten. I guess his sword takes the brunt of each fall, because Cloud should've cracked into two by now.

And whoever did the Final Fantasy IV DS concept art should be the new character designer for all the future Final Fantasies.

Square-Enix needs to branch out to cover the growing overseas market, and getting good designers is a great start.

VW's Mid-Week Game

I made it where the Frost Slimes were non-trivial; i.e., you could actually get killed from Ice if you're not careful. But the stun thing is going to change. The Winter Ogres will use it less often, which is good.

Also: Can you set a variable to an area's ID? Areas didn't exist in XP, and it's been so long since I used 2000/2003 that I don't remember.

With that said, let Mid-Week Two begin!

Annoying Ruts

author=Euphorian link=topic=1124.msg16885#msg16885 date=1210984965
What's the opposite of claustrophobic?

Agoraphobic, the fear of wide open spaces. You must go to Montana or Saskatchewan to overcome this fear once and for all.

Annoying Ruts

Beware the Ides of March May.

As for an annoying rut, how about getting far in a game, only to be pulled back by work, and by the time you're free, you forgot- or- worse, aren't satisfied with all the work you did on the game?

VW's Mid-Week Game

The results of Mid-Week One are up! Now, I shall spend Friday-Monday doing other things. Enjoy!

I just had potato chips for dinner.

author=Jakester link=topic=1106.msg16578#msg16578 date=1210818640
Age: 18, almost 19.
Height: 5'7 or 5'8"
Weight: 219.3 lbs
Excercise Schedule: Maybe jog a mile once a month. No willpower.
Diet: None. Eat whatever.

Just to get down to it, I am "obese" according to the health charts I've seen. There's really nothing fun to do in this town and it sucks the willpower out of you to even go workout. Tried working out, but that didn't last long...

...You do want to see BoF VI, right? Not croaking before Capcom releases the next Breath of Fire should be quite a bit of motivation, I'd think. (And no, the series is not dead)

I'm 6'2, almost 28, and about 180 lbs. My job keeps me quite active, and I try to limit how much I eat. If I had a big meal in the morning, the rest of the day has smaller meals.

Conversely, I try TO have at least one good meal a day, or bad things happen. It's hard to do my job when tired. Running on nothing does that quickly.

VW's Mid-Week Game

I've noticed lately, that ever since I finished coursework, that the middle of the week has been decidedly lacking in activities. Tuesday, Wednesday, and Thursday are just BORING.

Nothing much going on, and I'm almost always off from work at least one of those days. Everyone else is busy. So, I'm using this time to make a VX RPG!

It is VW's Mid-Week Game (Title TBD)
Every Thursday night, a new installment in the Mid-Week Game should be uploaded here at RMN. I want to see just how far I can go.

Characters:
Ninetyfive- A green-haired paladin that got a scar near his right eye from an accident with a sword at Southpole Castle. He is twenty-five years of age, and wields a mean spear.

Ninetyeight- A mysterious man behind a mask. Not much is known about him. Probably at least forty to fifty years of age based on appearance.

Twokay- An energetic twenty-two year old lady, she is trying to cross to the Sandia Continent but can't because the bridge is closed.

2K3- A dark and strange man. He prefers to take his opponents from the side. Is roughly thirty years old.

X Pete "or Peter of the Cross"- A holy knight twenty-nine years of age, X Pete is looking for a worthy opponent in the middle of a vast forest, in a small village.

V. X.- A nineteen year old woman that only goes by her initials. She's believed to be called Viola Xavier, but she hates that name.

There are still two other characters to be revealed in the game itself.


Setting: A simple, down-to-earth RPG. Not trying to be the next Final Fantasy here.

Screenshots:



Will have some more soon!

Mid-Week One:
For RMVX users
For NON-RMVX users

Mid-Week Two:
RMVX users, others download Mid-Week One for NON-RMVX users.

Mid-Week Three is going to be up soon.

Mid-Week Four starts Tuesday, June 3 at 12:00AM. See you then! Off to work on Dragon Kingdoms


MID-WEEK ONE PROGRESS
Tuesday, May 13- working on Mid-Week Game. I made the world map and added information about the characters.
Wednesday, May 14- Posted first screenshot of Mid-Week Game.
Thursday, May 15- Set world map areas. The overworld music also varies by region. I also posted the last two screenshots of Mid-Week One, as well as the demo. See you Tuesday!

MID-WEEK TWO PROGRESS
Tuesday, May 20- fixed the overworld music bug, as well as the snowman issue.
Wednesday, May 21- Added Icicle Cavern map and most events, and added the Southpole Castle interior and events. Also added some events for objects that can be reached by CTRL. Try it with the guards, but save if you try it with anything else.
Thursday, May 22- Getting it all ready for release and released it. See you Tuesday!

MID-WEEK THREE PROGRESS (NOTE: Wed through Fri this week ONLY! Due to Memorial Day)
Wednesday, May 28- The start of Mid-Week Three.
Thursday, May 29- Something should happen.
Friday, May 30- The release of Mid-Week Three.

More details will be revealed as I progress.