UNITY'S PROFILE
I don't want to wake up because I'm happy here.
Izrand Allure
A JRPG-style WLW romance adventure. Monsters have invaded Izrand! Heroes Vivica and Lynette find love and despair as they seek to save a continent.
A JRPG-style WLW romance adventure. Monsters have invaded Izrand! Heroes Vivica and Lynette find love and despair as they seek to save a continent.
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WYRM WARRIORS! The Legend Must Go On!
author=Gourd_Clae
That map was for the Garanaath shrine you made.
I thought so! ^_^ That'll work perfectly.
author=LockeZ
I like the way you used the paths and buildings to create a complex shape for the city, it makes it easy to navigate and gives it some structure while also making it look bigger. That crazy-ass building in the lower left could probably stand to be converted into three adjacent buildings though.
Thanks! And that's a good idea for the buildings; a medical school doesn't necessarily need to all be in the same building.
author=LockeZ
With that much of the city devoted to roads, you'll need to make stuff be happening on the roads. Lots of people pathing back and forth between buildings at the very least. And probably also a fair number of NPCs just standing on the side of the street doing their thing.
Good advice. I'll make that happen!
author=Gourd_Clae
Also I think your map is pretty good, Unity. I especially like the foilage~ Maybe make it a little smaller? Or make good use of all that road. I'd have to see it with people and when it's all done.
Thanks! I had to redo the foliage a couple of times to get it to look right. I think your advice about making it smaller is spot on. I'll try redoing it and making things a little more compact.
I'd really like some feedback/comments on my game so far!
Charblar's Art
I like them! Seems like a cool idea for a game, too! I'll definitely check it out when it gets a gamepage ^_^
WYRM WARRIORS! The Legend Must Go On!
author=Arandomgamemaker
How about my character, Anna? She's a blue mage type character so I think it's best to introduce her fairily early. Maybe in the first dungeon I guess?
Good idea. Done. Anna will be found in the early area of the first dungeon. ^_^
author=Marrend
The way I imagine Roise, she's so overconfident of her abilities, that she'd go after the Wyrm Wizard as soon as inhumanly possible. Which might make her an interesting starting character when she founds out that his lair is LOCKED BY MAGIC and finds out that there's these other people she needs to find in order to break the spell.
I dunno. Maybe there's a better choice for the "starting fighter" slot.
She seems as good as any to me. But we'll see if anyone else has a fighter they want to volunteer.
author=Gourd_ClaeI tried a map. I'm not sure if it matches with ARG's though.
Nice! I like it, Gourd Clae! Is it for any specific location? We can certainly use it, either way.
author=Sooz
I'll volunteer Jolanta for either position. She's healytank, so IDK if she'd be good for a starting character, but she's def. down with destroying the baddies!
Awesome. Given the variety and uniqueness of characters, I'm not sure there are any that are completely suited for "starting party." It's more of having a nice set of characters to choose from in the start. We'll use Jolanta in either the starting or first recruitment list.
author=LockeZ
Unity, Rackward probably would make a good early recruit. I think having to actually recruit him makes sense though, since he's not exactly hero material.
I agree. We'll have him as one of the first ones you can recruit. Thanks! :D
On the subject of maps, I've been working on the government district of Cherusta. It's still lacking details, but I wanted to show it to get opinions on its size, if it's too big. Cherusta's a city, the largest town-type, but I don't want to go overboard either. This part has the government building, the Uiraran Barracks, the Hospital and the connected Medical School. Any comments and criticisms appreciated!
Penalties for leveling up
The first one? Where you're captured afterward? ...Now I don't feel as accomplished for beating it XD
What are you thinking about right now?
author=Jeroen_Sol
A possible explanation could be that all dinosaurs died during the 'great flood'. The great flood is another interesting thing to think about though. I wonder where people believe the water came from and where it disappeared to? There might be another bible passage explaining that, though.
But Noah and the rest of humanity was obviously around for the flood, so that goes back into the "humans and dinosaurs existing at the same time" stuff.
EDIT: I really hope we don't get in a deep "proving/disproving the bible" discussion here, now that I think about it, though. Those never end well.
Penalties for leveling up
author=Desertopaauthor=LibertyBeating Lavos early generally required you to be overlevelled for that point in the game though. In fact, in his first plot appearance in a non New Game+, Lavos is actually stronger than he is during when fought under most other circumstances, to prevent players who're playing normally from cutting the plot short at that point.
I'm pretty sure I beat him a few times without extra levelling. Might just have been my strategy though. It's been a long time since I played the game, so maybe I'm misremembering. Okay, better example then - Chrono Trigger where the story is the 'level' and beating Lavos at an earlier 'level' nets you different endings.
It's surprisingly hard to think of a game where underlevelling was encouraged. There are those games that encourage speed runs, but for the most part they aren't RPGs and you don't really get extra for them.
Oh, FF9 and the sword Excalibur II. You had to be lower levelled to get there in time, and the pay-off was the best weapon in the game. And Suikoden II where if you sped through the story (thus not spending as much time on levelling) you could reach a cut-scene between two characters that is time based. Most other RPGs try to get you to play them more, instead of getting you to do so less.
Then perhaps a better example is the Golem fight in Chrono Trigger that seems like you're supposed to lose, but if you're clever you can beat it? (even tho it doesn't change the story)
Where do I post a poll about my game?(If I had to.)
That would definitely need to be on your gamepage, from what I've seen. I don't think it would work in the forums, as I'm pretty sure it counts as advertising your game.
Create your own character!
I love making characters, so I'll take a crack at it!
Name: Coleen
Age: 21


Info: A wandering knight from the now-in-ruins land of Midsoln. She searches the land looking for adventure and battle, mainly because she's got nothing else to do now that her homeland has been lost.
Attitude: Hot-headed, overconfident, and always itching for a fight, Coleen will charge into situations without thinking of the consequences, especially if there's a chance for her to bust some heads. She really, really likes fighting. :D
How's that?
Name: Coleen
Age: 21

Info: A wandering knight from the now-in-ruins land of Midsoln. She searches the land looking for adventure and battle, mainly because she's got nothing else to do now that her homeland has been lost.
Attitude: Hot-headed, overconfident, and always itching for a fight, Coleen will charge into situations without thinking of the consequences, especially if there's a chance for her to bust some heads. She really, really likes fighting. :D
How's that?















