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UNITY'S PROFILE

unity
You're magical to me.
12540
I don't want to wake up because I'm happy here.
Izrand Allure
A JRPG-style WLW romance adventure. Monsters have invaded Izrand! Heroes Vivica and Lynette find love and despair as they seek to save a continent.

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Whatchu Workin' On? Tell us!

Maybe a fancy window around the upper area with the choices?

Menu Savepoint or Fixed Savepoints?

I personally prefer just being able to save from the menu, as I don't always have long periods of time to sit down and play, and I don't have to worry about save points.

I want to say thank you to the whole RPG Maker community

I also want to thank this community, for providing a place where I can come every day and get excited about RPGs, and where people can get great feedback to improve their games. Seriously, RMN is fantastic and I'm happy to be here ^_^

Guess the number I'm thinking.

...You could always, I dunno, make an RPG :D

I'll guess 12.

Townlore Review

author=jpcopenv
Finally, I am sick of seeing people review games when they don't like the genre. If you don't like horror or creepypasta or weird trippy games, don't play them it is that simple.


I never got the feeling that Addit hates the genre. Especially with him talking about how “Pokemon Creepy Black" unnerved him back in the day.

As for the game itself, I have to agree that I found it a bit disappointing. I had to mess with my computer's internal clock a bunch and all I got for my time was one scare in the forest and distorted graphics. I think the graphics and the distortion thereof were done extremely well, and so was the forest, but there's just no substance.

I know that most Creepypasta games are pretty bare-bones, but I don't think that they should be. If you want a game that really feels like "a real game that's haunted" rather than "No content and a few scant scares" I think it would be way more effective to have actual non-horror gameplay (other than messing with your clock over and over so one NPC will be asleep, I mean, actually stuff you'd find in a game) so that there's a contrast when the creepy stuff comes in. Sure, there's a great visual contrast but no gameplay. And this is supposed to be a game.

The author talked about a bunch of ideas about how this would be like Animal Crossing and then get scary, but all of that was dropped. I don't think I'd go so far as giving the game just one star in my opinion, but I didn't feel like the game was really worth my time. I think there's a lot of promise here but there's just no substance to this world the author has created.

Would U play an FFX 2D made with RM2K3? (first screenshot)

Good one. You had me there.

Would U play an FFX 2D made with RM2K3? (first screenshot)

If it's really what you wanna do, then do it. I just don't understand the mentality of remaking an old triple-A title off of the PS2 rather than making your own game.

author=dbzfanboy
Is this a better map?


...Are you serious? What's with all the overworld-style castles and towers just thrown over the place?

firstchar.png

OMG, so cute! :D

Pixel Quilt: Logo Edition!

I've been meaning to try out one of these pixel quilts. I call C! :D

EDIT: Ooops, I can't do C until D is done. Nevermind, doing X instead.

EDIT THE SECOND: Done!

Screenshot_Hisao_Blushing.png

Yeah, that's a good idea. Though I don't think the font "ruins the experience," more that it's just "slightly hard on the eyes after a while" ;)

Can't wait to see the demo of the game, by the way ^_^