LEVIATHANICE'S PROFILE
LeviathanIce
1623
Just a old RPG Fan! Final Fantasy 4 anyone?
I love playing and reviewing games, let me know if you want yours reviewed!
I love playing and reviewing games, let me know if you want yours reviewed!
Search
Filter
Baby Jesus Christ RPG Review
Lost Greenlight Review
Yeah, I think if the game finished and more questions were answered, it would have been more satisfying; I was always so excited to be getting somewhere, but I never hit that 'yey! I accomplished something! I found something out!' feeling, because as soon as I learned something new, I had a whole bunch more things to find out. I played it straight for 7 hours on Friday; so it's definitely entertaining enough. =)
Baby Jesus Christ RPG Review
Japan: Jubei's Vengeance I+II+III Complete Edition Review
Really? I talked to the fish ninja like 50 times and got like 50 fish and got some cash stock piled.
Japan: Jubei's Vengeance I+II+III Complete Edition Review
Japan: Jubei's Vengeance I+II+III Complete Edition Review
I have no idea what banne means. Yeah I do feel like I was a bit insulting, but my brain was assaulted playing this game. But... it needed to be done! I had to know about the butt game!! It always shows up in my searches!
Japan: Jubei's Vengeance I+II+III Complete Edition Review
I played until it ran out and went back to the title page; so if there was more after the ice dungeon with the black dragon then the ending scene where we find out about Jubei's Real life, then it wasn't there.
The madame didn't seem to give me anything, and if she was going to give me equipment, she should have said that instead of 'I'll give you 60 ryo'.
I only score on how I feel, I never developed a point system; I thought about it, but I really want the overall game experience to be rated. I really think this is a good game if you go through it and fix all the problems and errors, because they really destroy the game. I think no one has rated it until me, because they dropped it. I also only rate games that are marked as 'completed' which this one was; and I expect there to be minor to no errors at all.
So my question for you is, how many times have you played through this entire game? I find when I working on my game, I spend 2-3 times as long playing it as I do developing it, to make sure everything is right. For example, when I build a town, I walk through everywhere, talk to everyone, test events, try different things to 'break' it. Then, when I'm done programming the whole game, I'm going to find people to play it and fix anything that I didn't catch. Then I'm going to release it to the network. I mean, when you play your game, doesn't it bother you that the text falls out of the boxes? Doesn't it bother you that you can walk through the wall because the item you put on it allows all directional passage? Do you even notice these things!?
Anyway, are you going to be planning another game soon? If so, I would be willing to play test it for you. I think you can get a good story going but you need to focus on the little bits and pieces, and I can try to help you with this.
The madame didn't seem to give me anything, and if she was going to give me equipment, she should have said that instead of 'I'll give you 60 ryo'.
I only score on how I feel, I never developed a point system; I thought about it, but I really want the overall game experience to be rated. I really think this is a good game if you go through it and fix all the problems and errors, because they really destroy the game. I think no one has rated it until me, because they dropped it. I also only rate games that are marked as 'completed' which this one was; and I expect there to be minor to no errors at all.
So my question for you is, how many times have you played through this entire game? I find when I working on my game, I spend 2-3 times as long playing it as I do developing it, to make sure everything is right. For example, when I build a town, I walk through everywhere, talk to everyone, test events, try different things to 'break' it. Then, when I'm done programming the whole game, I'm going to find people to play it and fix anything that I didn't catch. Then I'm going to release it to the network. I mean, when you play your game, doesn't it bother you that the text falls out of the boxes? Doesn't it bother you that you can walk through the wall because the item you put on it allows all directional passage? Do you even notice these things!?
Anyway, are you going to be planning another game soon? If so, I would be willing to play test it for you. I think you can get a good story going but you need to focus on the little bits and pieces, and I can try to help you with this.
The Blight Review
Pages:
1