LEVIATHANICE'S PROFILE

Just a old RPG Fan! Final Fantasy 4 anyone?

I love playing and reviewing games, let me know if you want yours reviewed!

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Baby Jesus Christ RPG Review

Yey! I'm so glad someone else played this game and liked it!!

Lost Greenlight Review

Yeah, I think if the game finished and more questions were answered, it would have been more satisfying; I was always so excited to be getting somewhere, but I never hit that 'yey! I accomplished something! I found something out!' feeling, because as soon as I learned something new, I had a whole bunch more things to find out. I played it straight for 7 hours on Friday; so it's definitely entertaining enough. =)

Baby Jesus Christ RPG Review

lol yeah I stayed up late to finish it. I had fun... What are you thinking about doing next?

Rocky and the Mystical Quest

OK, I'm honestly not quite sure what you were going for with this. Everytime I start to play this I think, 'oh this is just a mish-mosh of events, and there's nothing really to do'. But then I read the things you've written and then realize there's something I'm supposed to do.

Since it's your first game, I'm going to give you pointers on what is 'required'.

1) Play lots of video games to absorb their progression. I'm talking about old SNES ones. You can pick them up at the Wii store for 800 points, or find an emulator (I like snesbox.com) and just play them. Take notes on how games progress. Starting your characters off at level 20 or whatever with NO introduction is just insanity - unless you have a purpose. I honestly felt like this was your biggest downfall, nothing progressed. Characters didn't grow in personality, nothing got harder/easier. There wasn't a direction to go next... total lack of progression. I personally map everything out with a Gantt chart; and review it so I don't lose focus.

2) Give the player a sense of direction without force-feeding them. Some sort of instructions are helpful. You spent the time to program Blair, couldn't she have been helpful in more places? It seems like after I left Toxica, she just wanted to save the game.

3) Learn the tool. Learning switches is EVERYTHING. I couldn't do anything programming wise until I learned how to use them. See: http://rpgmaker.net/tutorials/312

4) Everything has to have purpose. Just built that huge room? don't leave it empty, put something in it worth the player's time. You have a shop, is there particular items you want the player to buy? Get rid of the other things that have no purpose.

5) Mapping - it has to be done right. I thought you did a good job mapping! but then I realized you used the freebies that come with the game. You're going to need to make good original maps sometime. see: http://rpgmaker.net/tutorials/620/ on how to do it right. Learn the 3 square rule.

6) Last but not least - have a buddy play it.... alone. If they can't figure it out, no one else can either. A play tester will help tremendously! Get someone you can trust - someone who won't just stroke your ego - or the opposite - tell you you suck. Someone who can provide constructive feed-back.


Anyway, Happy Programming, What will you come up with next?

PS - Please keep the Cheetos currency; it was the best part.

Silver Heart

So, I downloaded this months ago, (I'm pretty sure you've updated it since then) with all intentions of playing it. I forgot everything about it, in fact I didn't even realize I had a save spot. I finally had an opportunity tonight to play it, and I wanted to dislike the battle system... but it just grew on me! It feels like Tales of Destiny meets auto-battle functionality meets Final Fantasy; which all meets Zelda II squished into a Fire Emblem grid in the corner. It's like you took everything Awesome about old RPG's and just made your own awesome. It's like inventing Triceratops Bacon in a lab with genetics. It's like if Cecil, Link, Black Mage, and Marth all went to a bar together and got drunk - this is what they'd come up with.

What else can I say after Triceratops Bacon and listing the greats ....? Haters just be hatin' cause they don't have the skills, keep going with this project because your gaming dreams are phenomenal!

The Screenshot Topic Returns

author=Mr_Detective
LOL

Yeah, I also feel something awkward about it, but I can't pinpoint what it really is. Oh well, how is everything else? :D



I think the curtain is weird because I can't get any feeling of depth perception with it. How far away from that back wall is it really? Then when I'm staring at that, the picture in the back is WAAAAY nicer graphics than the rest of the objects; so it feels like it cheapens the items around it; which sucks because those musical instruments look nice. =)

First Light of Dawn

author=Roy
The game freezes after getting the blue flame and attempting to exit.


ok I'll look at it.

Gaming Advice With Professor Know-It-All: How To Deal With Negative Criticism / Feedback

author=Addit
Hey, I’m just like you. Even if I really didn’t enjoy the game and I thought that it was a complete waste of my time, I will still give it a compliment (even if there really isn’t anything to compliment at all).


Yeah, you understand the dilemma, if it was a complete waste of time, you have to review it to get something out of your experience right? Otherwise I'd just ignore it and move on... But then we leave other poor people stuck in the same quagmire of horrible gaming.

Gaming Advice With Professor Know-It-All: How To Deal With Negative Criticism / Feedback

Great Post!

Can you write something on the opposite side? When I write reviews, I try to be positive; but there are some reaaaaaaaally bad ones out there. I always try to end with a complement, but my goodness, it's like some of these guys are programming with a lol-cat on their keyboard. I usually have to whip out the ol' business writing skills, but still feel like a jerk at the end of the day.

Conveying Thinking Without those Unsightly Ellipses

I have to admit, every time I write a long series of dialogue; I have to go back and murder those dots. >.< Or if they are necessary use the \. to make them feel like they are actually doing what they're doing.

........ tooo......
...many......

..... need .... words...........

Feeling............. too ....... EMO........ with ......... too ...... many dots....