FLYINGJESTER'S PROFILE
I am the Jester.
I make games using JavaScript, C, C++, Mercury, Java, Assembly (amd64 and UltraSparc) and Python. I used to use Sphere a lot, but I'm more into C/C++ and Mercury nowadays. I still use JavaScript and embed it sometimes, and I usually use Python for build systems and system management.
I wrote TurboSphere, which is a recreation of the Sphere Game Engine with a number of major improvements. I'm not really working on it anymore.
I'm surely going to finish making a game someday. I mean, sooner or later, it's bound to happen. Right?
I make games using JavaScript, C, C++, Mercury, Java, Assembly (amd64 and UltraSparc) and Python. I used to use Sphere a lot, but I'm more into C/C++ and Mercury nowadays. I still use JavaScript and embed it sometimes, and I usually use Python for build systems and system management.
I wrote TurboSphere, which is a recreation of the Sphere Game Engine with a number of major improvements. I'm not really working on it anymore.
I'm surely going to finish making a game someday. I mean, sooner or later, it's bound to happen. Right?
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At least the good thing about your favorite sports teams losing games constantly is that you have a lot more free time to do other things in your life
What are you thinking about right now?
Too much analysys!
YOU CAN FLY!? NO FLY, JUMP GOOD!
IT'S JACKIE!
KNOCK KNOCK! WHO'S THERE? BANANA!
IS THIS WHEN THE MAGIC STARTS?
YOU CAN FLY!? NO FLY, JUMP GOOD!
IT'S JACKIE!
KNOCK KNOCK! WHO'S THERE? BANANA!
IS THIS WHEN THE MAGIC STARTS?
What are you thinking about right now?
author=Mirak
Oh so it's a reboot? It's not a continuation? Sad.
It doesn't matter. Reboot or continuation, it's more Samurai Jack.
So it finally happened; my name's now used as an adjective.
I wonder if people on this site think of me.
What are you thinking about right now?
What are you thinking about right now?
author=Mirak
I had to play most popular n64 games in an emulator because i didn't own a console and the games i played in the rentals were multiplayer games like mario party and starfox
Starfox 64 is like 90% single player and 10% multiplayer, though. Sometimes I play it with friends--which almost always entails taking turns in single player :P
author=Pizza
Banjo-Kazooie and Banjo-Tooie? Now those are the platform games that deserve SM64's recognition. Fucking masterpieces.
The faithful still trust in Grunty's last words, and patiently wait for Banjo Threeie. I would buy an XBox One (or Zero, or negative one, or however Microsoft forgets how to count in new and exciting ways) just to play it.
What are you thinking about right now?
I had an N64, but I also didn't have Mario 64. I still have all my old games, and I still don't have it. Somehow, I just never had Super Mario 64. Or Goldeneye. I have tons of other classics--Banjo, Mario Kart, Mario Party (one and two), Jet Force Gemini, Pokemon Stadium (one and two, even with the transfer packs), glover...just no Super Mario 64. Or Goldeneye.
I have no idea how this happens.
I have no idea how this happens.
What are you thinking about right now?
I really liked SMS, too.
I think the idea that it "broke with tradition" is a bit insane, and I thought that back then, too.
In Super Mario 64, coins heal you. You surf on top of koopa shells, you punch goombas. Almost every character that returns from the 2D games acts nothing like it did in the 2D games.
But then again, the 2D games are all over the place, too. In SMB2 (USA), you pull up vegetables from the ground. SMB3 is probably one of the closer games to the original (even counting the handheld games). And you fly using a raccoon tail as the main mechanic in that game. It features an almost entirely new cast of enemies, and the styling is fairly different, too.
Mario games have always been sort of all over the place. Every new game is very different from the last. There is not really a "mario formula", except "run around a bunch of levels, get stars or flagpoles or all the way to the end, rescue princess". And if you are willing to let Shine Sprites pass as stars, Super Mario Sunshine adheres perfectly to the formula of the previous games.
I think the idea that it "broke with tradition" is a bit insane, and I thought that back then, too.
In Super Mario 64, coins heal you. You surf on top of koopa shells, you punch goombas. Almost every character that returns from the 2D games acts nothing like it did in the 2D games.
But then again, the 2D games are all over the place, too. In SMB2 (USA), you pull up vegetables from the ground. SMB3 is probably one of the closer games to the original (even counting the handheld games). And you fly using a raccoon tail as the main mechanic in that game. It features an almost entirely new cast of enemies, and the styling is fairly different, too.
Mario games have always been sort of all over the place. Every new game is very different from the last. There is not really a "mario formula", except "run around a bunch of levels, get stars or flagpoles or all the way to the end, rescue princess". And if you are willing to let Shine Sprites pass as stars, Super Mario Sunshine adheres perfectly to the formula of the previous games.
What are you thinking about right now?
author=Pizza
I don't really see how it's any more or less linear than other big name RPGs, but to each their own. If you want a more interesting story and more badge mechanics you should check out The Thousand Year Door, which focuses a lot more on gameplay.
I have played Thousand Year Door, and I like it much better. I generally enjoy its story and setting more because it has a much deeper and more interesting story, and there is a nice play on the paper theme within the gameplay itself.
My big issue with the linearity of Paper Mario is that there are basically no optional items that aren't right in your way. The star pieces go a little way towards that, but they aren't especially well hidden, and no matter which ones you find they buy the same badges in the same order.
Given the rest of the badge system, it feels like a hugely wasted opportunity that every player will finish with a very similar collection of badges to choose from.















