OCEAN'S PROFILE

Ocean
Resident foodmonster
11991
Freelance pixel artist, RPG designer, and hungry... for fooood.
Fragments of Mind
Play as a Mage and a Detective who try to solve a murder

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Storyline vs Gameplay

I'll read a book for a good story

Why does this always get brought up in these dumb topics, it doesn't make sense! There are many ways to transmit and depict stories, good stories are not the exclusive realm of books.

Paradise Blue Review

OK I had my suspicions but I confirmed it when I checked just now. Basically, go back to Villa Estelar (blue roof houses with domes) and check the bar for a scholar. Talk to him and it'll start that quest. It's not so bad as it's in the area but make sure you have some saves around as you might need it.

Out of curiosity, what are you levels and class/skill arrangements?

Paradise Blue Review

Awesome, thanks for the review! Yeah, I'm working on improving the story/writing aspect for my future games as I know that's a fault of mine. Still glad you enjoyed the game as is!

Yeahh the last boss tripped people up. Should have done what someone suggested, to make an easier version and a harder version if you fought optional battles. Oh well, something to keep in mind!

Quest log has 40 quests in it. What page is the blank one on? I think I have an idea what the quest might be but if you can tell me what page and space it was, I'll be able to tell for sure. But all the spaces are used.

In terms of music, though, I was thoroughly impressed! If I am not mistaken, all of the music was made custom for this game.
Yeah they're nearly all mine. Dajhail and Kaede did help me out with some songs (Such as the battle theme).

this encounter system introduces another interesting aspect to how party management becomes very important. Early on, some NPCs allude to the “slow repopulation” of monsters
Might be how it's phrased in game, but actually they don't ever respawn. I'd have put a timer on it but I didn't want to slay the game with parallel processes nor have people waiting for a long time so they can battle again. You'll probably end the game at around level 25-32. I did want people to not be screwed over ability point wise though so there's the monster arena but I also didn't want people winning just by sheer levels. As I have mentioned somewhere, it is entirely possible to win at Level 1, and in fact Level 1 and only fighting mandatory battles. It's not easy but it's doable!

Anyway, lemme know what quest spot you are missing and we can see what it is!

The Curse of Cpt. Loveless

I did not realize the download was up. OK, I shall give it a try when I can!

ch12.png

Kinda too late for that

Chain of Retribution

author=GreatOldOne
YOU might be busy with your own thing, but I have all the free time in the world! Maybe I will make Chain of Retribution 2 all by myself!

Coming soon... on XBox Live Arcade.

Chain Harder

alterego_loloatguard.png

I oat to test it again when you have a newer version!

The Screenshot Topic Returns

author=LockeZ
Face icons will be pretty obvious when the game is playing, I expect, since they stay still while the background moves. I don't think they need to be changed.

I did not know they even existed until I saw "face icons" and wondered what they were talking about. I'd definitely say that Itaju should make that bigger or more noticeable somehow. With the health bar that big the faces can afford to be bigger.

The Screenshot Topic Returns

https://dl.dropbox.com/u/4502934/RM2k/test1.png

Itaju that water is pretty much just SD3 water, are you gonna replace that?

I would recommend desaturating it a little, like maybe a slightly less saturated grass tile.

The tree trunk is nice, your HUD seems very basic compared to the graphics though. Maybe some shading on the white and puzzle pieces and that could do it. Keep up the pixelling though!

I need to drag Vacant Sky through the mud one more time.

Liking stuff from back then is always labelled as Rose tinted glasses. Or maybe I'm just grumpy and old now. Definitely old.