OCEAN'S PROFILE

Ocean
Resident foodmonster
11991
Freelance pixel artist, RPG designer, and hungry... for fooood.
Fragments of Mind
Play as a Mage and a Detective who try to solve a murder

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HUDelements.PNG

There are things I will change once I get to them. I'm aware of the tophat being cut off by the upper part of the plant, the HUD isn't filled up (testing a new design first), and here's the new drink menu system. Still hasn't been programmed in but it won't be too hard to get that working.

Also I hate the default shadows, gonna remove that once I make my own shadows and get different "fences" for this area. Still a work in process!

*Once I'm finished...

I thought so too, I have a gamepad and I don't think I had to worry about that at all. But I figured I'd post it because why not

*Once I'm finished...

Try joy2key for the controller thing if you wish.

2nd: nope. People are working on versions of rm2k3 that can play on other systems like android or whatever. Not sure whats become of them. Maybe they're still in the works, maybe they've been dead for 3 years and I never got the memo.

Pixels


Random things

Seyken

I dunno I can't help but be amused that the only character description for Reisz I mean Anabelle is "hates boys"., The backstories to the characters are nearly the same as their SD3 counterpart. Its totally reinventing the genre!

Seyken

Its an MMO, so I'm mostly just interested in taking a look at all the tiles. So I can RIP them and study them! ohoho

Island Sky

Its fine, its one of those things you make years ago that you look on now and find embarrassing, but can't bring yourself to toss it out. Seriously I think I started this project 10 years ago!

I can't really say it'll get better as the beginning kind of sets the type of silly tone it'll take. You're not going to find a war against civilizations, complex betrayals or deep characters here later on. I really mostly started the project to do a kind of unlocking areas and choosing where to go next idea.... one which I didn't even take advantage of at all. Maybe I can have this gamepage automatically redirect people to a Legend of Mana CD and tell people to buy that instead, who knows.

Well about the enemies not standing out, this is something that can be easily remedied if I made the graphics myself. Some of the animal graphics were i believe just meant to be random wildlife in games just meant to add to the atmosphere rather than be proper enemy sprites that stand out, so it could be that.

I actually wrote a bunch on what else i'd fix on my own blog but yeah I've examined the game plenty myself. There's only one review on here but I have received some other reviews on different forums too so I have that feedback as well. I'm pretty well aware of what works and what doesn't for this game as it is. I would say you should try something like Chain of Retribution instead as that one (while also being a team project) is much more recent. Though hey I still kept this game up here so I shouldn't be surprised if someone plays it and doesn't like it. Plus this game just by its feel would appeal to a more limited audience. Its probably a bit overly light hearted for a lot of peoples tastes.

Again I can't really bring myself to take it down regardless of how bad it makes me look, because it also feels like it shows the progression of my work and my feeling of wanting to improve each time. Its not like I show every game i ever make, but something about this just feels like I should still keep it up on here. If I ever do remake it (very low on the priority list honestly), then I'll have a lot of info to work on rather than a simple graphical/battle system remake.

Females and Gaming - #1reasonwhy

Yeah I got home and found this was a trending topic in twitter, but didn't really have the chance to check it out. I was inspired though and decided to make a tumblr post not on the topic of sexism (Which I know for a fact exists in a big way and really sucks that it does) but just showing various women who work in the game industry (japanese right now, western can be another post)
http://oceansdreams.tumblr.com/post/36713527981/feature-women-working-in-the-game-industry

What does it take for a game to be featured ?

It goes by recommendation really.
http://rpgmaker.net/forums/topics/8799/
That's the topic. The staff ultimately picks something they feel is good and that is subjective, but the users can recommend something too. It has to have something special/interesting about it for people outside of the community to look at and be curious about it.

Requirements should be for it to be a good game, ideally. Some may slip through as it tends to happen. This is why I'm not in charge of featured game, I think there'd be only 2 featured games a year if it were my choosing.

Chain of Retribution

Uh, I have no idea! I didn't pick that track out. I'll have to ask the one who did on where its from!

But thats good that you're enjoying it! Encounter bar was my idea. I lifted it from my own game actually. Various game ideas/concepts are tests for our own projects as it turns out.