NEOK'S PROFILE
Neok
3602
"GONE: A grim cat with fluff. It has a curling tail and moves flirtively. On the cat is the image of finely designed stripes. BEWARE ITS CLAWS. Mittens is associated with snooze, theft and murder." ... "And the angel said to him, 'Stop hitting yourself!' But he could not stop, for the angel was hitting him with his own hands." ... "Cave Story is a jumping-and-shooting action game. Explore the caves until you reach the ending. You can also save your game and continue from where you left off."
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Long story short: I'm back
Space in the maps
author=Archeia_Nessiah
Hope this helps!
Adding On
Alright, I’m going to start the adding on section. Also, I’ll be doing an interior design to houses and castles, as well as caves soon enough.
Shadowing and Fading
This is just one small add on that I want people to see. A lot of people have boring maps like this:
This makes me cry people. With only a few extra seconds of work, you can make it look a million times better. Let’s start with the most basic of add-ons, Shadowing and Fading. By adding a darker grass to places, you can make a shadow effect. By adding sand to the water there, you can add a water fading to land effect. See here:
However, you will easily notice a bit of a problem there. The fact that the shadows and fading don’t line up. This is where a key that not some many people know about comes in. It’s called THE SHIFT KEY. By holding down the shift key and placing the tile where you want it to be, the ground tile you selected will take up the whole square. Example:
OH NOES! They don’t fade in now. That, however, is a solvable problem. Simply by going back over the tiles next to the places where you want the tiles to fade in, you can create the fading effect that you want. Example:
Now, you’ve got a much nicer looking map. It’s not nearly as boring as it was, even though it’s still pretty boring. Now, we can add more to it.
Objects are the second layer of a map, and are very important. Simply be placing a few random objects on a map, you can make it looks loads better. Example:
As you can, the map is beginning to look a lot nicer. Now, what you’ve got to do is link the objects together somehow. By reshadowing, drawing paths, and refading, you can achieve this. Example:
By adding more and more objects and changing the map some to suit the object placement, your small area can begin to take a new shape, much like this:
However, if you’re like me, you’ll notice a few problems. First, because objects can’t overlap, there’s some spots that are missing things. Also, a few rules have been broken, like the squaring of land and the crowding of space. Some things will still have to be changed, but this is all we can do with just objects. Now we need… EVENTS!
Eventing is the most important part of all. By adding second layer events over objects, you can get the image of two objects. By adding birds and animals, you can give life to your maps. By adding people, you can purpose. Check out this fully changed and evented map.
As you should be able to see, the change from beginning to end was drastic. That’s all it really takes, and isn’t that hard to do at all.
...
Quoting this for people who don't look at first pages or something.
Wraith
Oh okay, yeah that's pretty close to the end. If you're interested, one of my earlier posts shows you how to get the good ending, so you can check that out after you've beaten it.
That computer actually doesn't do anything. Sorry, it's just for show :P.
I'd be all for your doing a let's play of it :). I use to have a walkthru for the game, but I'm not sure where it is anymore...
EDIT: Oh wait, I found it: http://rpgmaker.net/users/Neok/locker/Wraith_FAQ.rtf
That computer actually doesn't do anything. Sorry, it's just for show :P.
I'd be all for your doing a let's play of it :). I use to have a walkthru for the game, but I'm not sure where it is anymore...
EDIT: Oh wait, I found it: http://rpgmaker.net/users/Neok/locker/Wraith_FAQ.rtf
What's your job ?
author=Jude
Since separating from the US Air Force I have been unemployed and hopefully will remain so while pursuing an education in mechanical engineering for the next few years. The GI Bill combined with savings should provide enough in the mean time.
Good stuff! I'm finishing up my mechanical engineering degree this August, and will soon be starting my full-time employment hunt. Watch out for heat transfer and fluid mechanics. Those courses are killer.
Wraith
Thanks :). Wraith was my first game, so the coding and design can be a bit lacking at times. I'm glad you enjoyed it so much.
If I recall correctly, all of that is part of getting the best ending. Where are you in the game? There's an earlier post that details how to get it if you want to check.
2nd Floor blocked area:
The blocked area on the second floor isn't significant until you're well into the good ending path. There's a secret passage on the third floor in the angel painting room that'll take you down there.
The lighthouse
This becomes relevant also on the good ending. You'll know when you need to go here.
I'm not sure which password protected computer you're talking about. Where is it located?
I'd be glad to listen to what you have to say about the game. If you want to post spoilers, you can use hide tags:
If I recall correctly, all of that is part of getting the best ending. Where are you in the game? There's an earlier post that details how to get it if you want to check.
2nd Floor blocked area:
The blocked area on the second floor isn't significant until you're well into the good ending path. There's a secret passage on the third floor in the angel painting room that'll take you down there.
The lighthouse
This becomes relevant also on the good ending. You'll know when you need to go here.
I'm not sure which password protected computer you're talking about. Where is it located?
I'd be glad to listen to what you have to say about the game. If you want to post spoilers, you can use hide tags:
[hide] put hidden text here [/hide]
Wraith
One of my bugfixes ended up making it impossible to save them in time. I've uploaded a new version which fixes that issue.
Thanks for reminding me. I was suppose to have fixed that long ago.. -_-;
Thanks for reminding me. I was suppose to have fixed that long ago.. -_-;
Resource Museum
If anyone wants Odin Sphere sprites, they've all been ripped here:
http://www.majhost.com/cgi-bin/gallery.cgi?f=221587
http://www.majhost.com/cgi-bin/gallery.cgi?f=221587





















