FLYINGJESTER'S PROFILE

I am the Jester.

I make games using JavaScript, C, C++, Mercury, Java, Assembly (amd64 and UltraSparc) and Python. I used to use Sphere a lot, but I'm more into C/C++ and Mercury nowadays. I still use JavaScript and embed it sometimes, and I usually use Python for build systems and system management.

I wrote TurboSphere, which is a recreation of the Sphere Game Engine with a number of major improvements. I'm not really working on it anymore.

I'm surely going to finish making a game someday. I mean, sooner or later, it's bound to happen. Right?
Athena
turn-based strategy game of war and city building

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Request Time! Reverse-Pokemon!

Name: Gilroy "Gillie" Brenner
Sex: Male
Age: 37
Description: Wannabe hippie with a mildly impressive beard, he's always hungry for some reason. His monster is probably more clever than he is.
Species: Human
Clothing: loose fitting casual clothes with lots of flower symbols them. He has weird glasses.

Monster name: Marley
Monster-bestowed power: Able to smell things very far away. (EDIT: Not super smelling or being able to smell really well, but just able to smell ordinary smells but at a very great distance).
Monster species: Camel

What are you thinking about right now?

Well, and the translation of FFV on PSX was bad. Like, really really bad.

I HAVE A HYPOTHERMIA INFECTION

Have we tried violence yet?

What are you thinking about right now?

Original NES is the way to go. There is really nothing like the real thing, if you want a real experience.

Playing on emulator is like a studio album, you get the gist of it, but it's clinical and idealized. Playing on console is like being at a live show. You are a part of the experience, and if you are into the content or enjoying the social aspect, it's the best thing.

Hey not to be an asshole but this forum is kinda dead, could you guys reccomend some active social hangouts (in forum form) that you like? My topics of interest are: Idle chitchat, pixel art, music composing, casual game making.

author=Mirak
author=FlyingJester
Mirak: It's primarily Sphere-based, mind you, but people do share their work in other engines from time to time (there's a subforum partially aimed at it), and if you are mostly sharing pixel art and music it doesn't really matter: forums.spheredev.org

Of course, if you do choose to try Sphere, everyone there would be quite willing to help you out, too.
hmm. No idea what sphere actually is, but ill cjeck it out. Thanks!

Edit: Is it code-centric? Because i'm not a programmer


It has subforums dedicated to programming, but also general game development, graphics work (including pixel art), sound and music, and some subforums just for Sphere-based development and developing the engine itself.

Several of the people who remain there don't really use Sphere very much anymore (myself included), but we remain both because we like the community, and we know enough to try to help people learning Sphere.

Hey not to be an asshole but this forum is kinda dead, could you guys reccomend some active social hangouts (in forum form) that you like? My topics of interest are: Idle chitchat, pixel art, music composing, casual game making.

author=kentona
Sounds like you want to hang on Discord


Make IRC great again!

Hey not to be an asshole but this forum is kinda dead, could you guys reccomend some active social hangouts (in forum form) that you like? My topics of interest are: Idle chitchat, pixel art, music composing, casual game making.

Mirak: It's primarily Sphere-based, mind you, but people do share their work in other engines from time to time (there's a subforum partially aimed at it), and if you are mostly sharing pixel art and music it doesn't really matter: forums.spheredev.org

Of course, if you do choose to try Sphere, everyone there would be quite willing to help you out, too.

Hey not to be an asshole but this forum is kinda dead, could you guys reccomend some active social hangouts (in forum form) that you like? My topics of interest are: Idle chitchat, pixel art, music composing, casual game making.

RMN is the most active forum I'm a part of. The other forum I most often frequent is Spheredev, where we do talk about and share our pixel art, music, and game maek talk, but if this forum is too dead for you, then Spheredev is already in the ground.

What are you thinking about right now?

author=Liberty
author=FlyingJester
There's still time to do one for Arbor Day!
https://rpgmaker.net/forums/topics/18682/?post=811444#post811444

Got you covered brah~


Yay! Thanks for that, I actually wasn't expecting this, and certainly not so timely!

Any way to get your game more noticed?

Be sincere.