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The RMN Comic Collaboration!
Someday, I might compose for film/movies
Wyesse
I remember this back in the day. I thought you had like the prettiest title screen ever or something.
Americana Dawn
What is your browser? It should not be invisible but the gamepage's design is a placeholder anyways.
Composer needs feedback
post=146101
general h, i gotta say, i respect your attitude. you take constructive criticism like a champ.
this, so much
Worst boss fights
I think like almost all the Zelda games use the pong thing and it's kind of a really boring and overused battle mechanic at this point
Cute boys report in nao!
Cute boys report in nao!
tardis does photography too!
Pixels
Bluesilences: some criticisms. (relax i'm not meaning to bash you just trying to be constructive.) The shading of your pixels needs a lot of work--right now you are mostly using pillow shading, which you should never do. Read this: http://www.natomic.com/hosted/marks/mpat/shading.html
The blood next to the man and "box" is incredibly pillow shaded--so are the man and the box. Pillow shading creates a weird, plastic looking effect. I recommend you to go back through this topic and study some examples of pixel art and the shading they use. Don't worry if you can't get it right away:
Some shading samples:
http://rpgmaker.net/forums/topics/5645/?post=128661#post128661
http://rpgmaker.net/forums/topics/5645/?post=127217#post127217
http://rpgmaker.net/forums/topics/5645/?post=132468#post132468
http://rpgmaker.net/forums/topics/5645/?post=121133#post121133
The blood next to the man and "box" is incredibly pillow shaded--so are the man and the box. Pillow shading creates a weird, plastic looking effect. I recommend you to go back through this topic and study some examples of pixel art and the shading they use. Don't worry if you can't get it right away:
Some shading samples:
http://rpgmaker.net/forums/topics/5645/?post=128661#post128661
http://rpgmaker.net/forums/topics/5645/?post=127217#post127217
http://rpgmaker.net/forums/topics/5645/?post=132468#post132468
http://rpgmaker.net/forums/topics/5645/?post=121133#post121133














