TPASMALL'S PROFILE
tpasmall
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Nerd.
The Arms of Reverie
The world is divided by a great darkness known as the Nebula. The Dark forces, led by an Evil Prince are trying to gain control of an ancient power and finish war that began over a thousand years ago.
The world is divided by a great darkness known as the Nebula. The Dark forces, led by an Evil Prince are trying to gain control of an ancient power and finish war that began over a thousand years ago.
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What Videogames Are You Playing Right Now?
author=Brentauthor=tpasmallFucking, eh! Wanna get this -- so -- bad!!!
NHL 12!
It's full of bugs right now, but there has been like 7 tuner updates and 2 or 3 software updates that have helped. Still a ways to go with some things, but overall its pretty comparable to 11. The Be A Pro and EASHL stuff has changed a lot, some of the changes are really good, but other ones are a little annoying.
If you do get it, you should join our EASHL team, 'Gobias Industries'. Just let me know you're from here and you're in.
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The enemy sprites are static, but as far as using chibi sprites for the enemy goes, that actually might be possible as a good deal of the enemies are humanoid.
Resource Museum
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Resource Museum
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Thanks, I'm really new to this, I don't really like my maps, but I did think this turned out decent, ha.
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World Maps
I'm a big fan of world maps that serve a purpose, that purpose being optional and hidden locations and quests. While that can be done without an overworld, I feel like having an overworld allows you to make a game seem really big. Final Fantasy 7 is a great example of why I like the world map. Final Fantasy 10 is a prime example of why I feel games without an overworld are too linear. That entire game it felt like you were just running in a straight line. If that game had an overworld, i probably would have enjoyed it more, since it did have the best summon and leveling systems of any final fantasy game. But the linear gameplay was just too boring, and the story was pretty stupid at times, ha.















