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Liberty Edits Stuff

Could you possibly post a tutorial on how to make the ghosts? Those would be perfect for my game.

[Important]TO EVERYONE WHO DOWNLOADED THE DEMO

If your really having trouble I can make servant 50 or 80 % the norm.

[Important]TO EVERYONE WHO DOWNLOADED THE DEMO

Did you see my playthrough video? It shows that it's easy. And uhm, that's weird. That are was made early in production, I haven't really edited it since yet. I know the teleporter was made a little differently, but it should work. Never mind, thanks thats why your a tester! That's a purely cinematic area, but I deleted an event and I forgot it activated a switch. Here's a patch http://www.mediafire.com/#qtlc2hh6jagbj
Map062.rvdata.

[Important]TO EVERYONE WHO DOWNLOADED THE DEMO

http://www.youtube.com/watch?v=zNiLqOqLHK0
That's a quick playthrough, it took 5 and a half hours to upload so im not uploading the other 4 -_-.

[Important]TO EVERYONE WHO DOWNLOADED THE DEMO

Kiera has the most health, but less attack. Haha I don't think I could even finish the creature fight at that level <_<. Ill either have uber weapons for the higher levels or take them out all together.

[Important]TO EVERYONE WHO DOWNLOADED THE DEMO

@Roy
Yeah those plants are overpowered. I am gonna just have one flower. Builder is the normal stats actually, it really has no significance I was just thinking of different cast systems. Servant used to be at an average of 80% of the builder but I actually turned it down to an average of 20%, it's good for testing. Those aren't classes those are the names of the difficulty. The classes are the four different graphics you see at the beginning. The classes are: Human Ghost, Human, and Monster. Monster isn't select-able though it's reads as a Human Ghost for now. Do you have a ghost with you? With a ghost, it makes it a lot easier. It will be manditory to take a ghost with you in the final because some plot elements require it. Also I think with warrior they have 900 Hp 0_o. Also, don't forget to equip the sword of auir! I always do <_<.
Thanks for your interest!

[Important]TO EVERYONE WHO DOWNLOADED THE DEMO

Yes i'm still working on adding to what I already have. My current project is an extensive wilderness at the top of Insula Umbra.

Vita Umbra - The Life of Shadows

I have some old videos of the game in it's earlier stages. You can see how it's evolved and changed. The customized name is new though.
http://www.youtube.com/playlist?list=PLC5C2145A5EE1330A
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