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[DEMO] Monster World RPG - THE GAME IS READY ! ! !

01/11/2008 UPDATES

Hello everyone,
First of all: thanks for your support through all this period.

Now the news:
- the new release will be ready in December (around the 15);
- this means that this one will be probably the last major update for this demo;
- if this forum hosts any kind of gaming developing contest I would like to join if I will be able to release the game before the expiry date;
- important: when I will release the new game I will open a new thread and stop posting here (to avoid confusion to new readers).

Last: some screenshots of the last levels we added.


See you soon guys, even if I will open a new thread when the new release will be ready, please continue posting here until then, because I always read your comments and questions.
Bye!

[DEMO] Monster World RPG - THE GAME IS READY ! ! !

author=ChaosProductions link=topic=1932.msg35979#msg35979 date=1223241979
That is BADASS. I wish someone would do something like that for one of my games...

You should join DeviantArt then!

[DEMO] Monster World RPG - THE GAME IS READY ! ! !

UPDATES:

One thing that I hate of rpgmaker games are the charasets: thery are to small and so the characters looks too much unexpressive.
So I used the characters slots at their limits and sometimes for bigger characters I used more than a slot. Look this image and compare to the left a common rtp from rpgmaker and the ones I create for my game.


In rpg usually you got experience point or buy equipement in order to increase your party stats. This can be entertaining at the beginning, but later it becomes repetitive.
For this reaseon, even if I kept the experience and equipment system, I decided to put in the game a way to customize your hero to give him different skills and map abilities in order to reach different zones (like castlevania or metroid).


Another weak points of rpgmaker videogames is that being them "free games" there's no manual or other things. Plus they lacks menu that usually are present in professional games. MWRPG has an online guide.


Last, a common rpg game engine will become rapidly repetitive and unappealing.
Due to this MWRPG has many platform elements and minigames.


Last:
- I preferred to create small maps and dungeons in order for the players to not have to travel hours and hours to reach the boss rooms;
- in order to advance in the game is more important to find secrets and upgrade items more than levelling up: in this way you have not to waste an entire day in fighting monsters.

[DEMO] Monster World RPG - THE GAME IS READY ! ! !

Hello guys,
from now on, due to my study & work duties, I won't be able to reply to your comments daily: I will do it weekly, on sundays.

I ask you one thing: before posting a question, be sure I haven't already answered to it in this thread or in the FAQs section of my website.
I won't reply to questions wich I have already answered by thoose two methods.

- - -

UPDATES

1 - For the "laziest" of you who haven't still downloaded the demo of MWRPG, I've uploaded on my YouTube channel the video wich is contained in the demo itself.
Watch it here:
http://it.youtube.com/watch?v=bFIV9IK7Lag

2 - Due to our collaboration with the DeviantArt community, many artist offered to draw something for the game.
look at this fantastic art made by Christian Viana that will appear in the game:

Christian Viana page @ DeviantArt:
http://christianviana.deviantart.com/


3 - Last, but not least, many thanks to Furanku Leone, our first fan and collaborator, who gave me help in testing & fixing the game official website.
If you like to pay a visit to him then go here:
http://www.geocities.com/wonderboyland/

See you soon.

[DEMO] Monster World RPG - THE GAME IS READY ! ! !

author=GreatRedSpirit link=topic=1932.msg31686#msg31686 date=1221426296
Did you mix'nmatch the game rips? The perspective of several tiles is off; Some are shown as if you had the top-bird's eye view perspective and others are if you were looking at them from the ground. Look at the structure in the first and last screenshot for example. Or am I just crazy?

Eh, what can I say, sadly when Shigeru Myamoto, Keiji Inafune, Hideo Kojima and Yuji Naka left my team all togheter, the quality of my game dropped drastically . . .

Just kidding ;)
Graphics were ripped by platform games.
It's evident for everyone that prospectives are a little off, but in the end this isn't a big problem.
This makes the game look like a a pop-up book, helping in giving it a fable-esque atmosphere (try to think at paper mario for example).

[DEMO] Monster World RPG - THE GAME IS READY ! ! !

author=Natook link=topic=1932.msg31505#msg31505 date=1221356594
are those graphics custom, or rips? I'm assuming rips.
Yes they are rips.
Tileset & charaset are ripped from Wonder Boy & Monster World for Master System and Sega Genesis.
Obviously graphical elements taken from 8-bit consolle were heavily edited by me in order to give the brighter colors and markeered shapes (and even some new elements).
Something is even original.

Here's an example of my editing of the originals:


If you haven'e never played the originals then try them and try else to spot similarities between thoose games and mine.

[DEMO] Monster World RPG - THE GAME IS READY ! ! !



MAX TEAM

presents



December 06 Update: THE GAME IS READY ! ! !

You can download it by visiting its official website:
http://www.geocities.com/maxteam01/

Have fun ! ! !

- - -

As soon as I can, when I will be done with my work & study duties, I will create a new thread for this demo in order to avoid people from confusing it with the old "mini-games only" demo.

Visit here the website:
http://geocities.com/maxteam01
(and then go to the “DOWNLOADS” section)

Watch here the movie:
http://it.youtube.com/watch?v=6gh_0mRqKwc

SUMMARY
GAME NAME: Monster World RPG
DEVELOPER: MAX TEAM
TOOL USED: RpgMaker2003
RELEASE TYPE: demo
RTP NEEDED: no
CUSTOM MENU: yes
LANGUAGE: english
SIZE: 22.6 MB


About “Monster World RPG”

Monster World RPG is a fan game inspired by the Monster World (Wonder Boy in the US) series, made by SEGA and Westone for Arcade, Sega Master System and Genesis.
It's no a sequel, prequel or remake, but a brand new game in rpg style instead of platform.

The game you can download here is only a special demo version, featuring only some minigames from the game.
The actual game is a much more complex rpg game developed with RpgMaker2003.
There are many different monsters in the full version (there's over 50 different monsters).

Along with Max, the main hero, there's other five characters, wich can be inserted or removed from the team as you wish,
Alsto there's many sidequests, all are kept in a special book menu, so you won't forget them.
The main hero also can be customized with different spells, magic weapons, and more.

There may be some english errors in the game, please forgive this as the game creator and programmer both don't speak english as their native language.
Actually some people may not care so much, since this will remind many people of their youth, when thay used to play old videogames poorly translated from japanese.

The full version will be ready near the end of 2008.


SCREENSHOTS
















STORY

The place is Aqua Kingdom.
The hero of this story, Max, lives in the Valley of Peace near Purapril, the capital.
Since his friend Shion left for Purapril to do his knight duties, Max life got boring.
A morning while hunting in the woods he found a strange creature he never seen before.
Unsure about the creature's "taste" he decided to avoid making it his meal, but keep it as his pet.
Now that he has a "party member" he decide that's time for him to leave the valley for a more exciting life.
He decide to go to Purapril to meet again his friend Shion but while attemping to enter into the city two guards block his way forcing him to travel somewhere else.
Where will Max go now? Will Max be able to enter in town? And what is happening there?
Unbeknowst to him his "adventurous life" has already begun . . .


CHARACTERS

MAX
The hero of the game. He's a fighter, so he won't learn new skills by leveling up. Instead, he gets new skills by learning them from other people, by equipping certain equipment or getting special items.

PEPE
Pepe is a strange animal that no one knows its species or place of origin. He can only say “pepe”, so Max gave him this name. His species is unknown so he's considered an “odd er”. Pepe starts with some skills and learn more as his level increases. He can't use any equipment, but only attacking with his claws.

PRISCILLA
Priscilla is a small fairy from Alsedo, the fairy village. She lives with Eleanora, the fairy queen. Being a fairy she mainly knows healing and assist spells.

SHABO
Shabo is a death god, wich is actually a species, not a deity. Shabo knows many spells, mainly attack spells but also some assist spells. If used wisely he can be a great ally.

HOTTA
Hotta is a dwarf from Lilypad, the dwarf village. He can't use spells but istead uses special skills. He's a very strong character and can greatly damage the enemies. His only weakness is that he's the slowest character.

JUNIOR
Junior is a baby dragon from Begonia. He may be just a baby, but due to his dragon lineage his power is great. He's almost as strong as Hotta and is faster, but has lower resistances and less skills.


About MAX TEAM

MAX TEAM is a two men team composed by:
Massimo a.k.a. Zaqquaya at DeviantArt: author, storyboarder, chara designer, final tester, main advertiser;
Fernando a.k.a. Nilesnake at DeviantArt: main programmer, tiles & faceset designer, music & sound, beta tester, final scripter;

MAX TEAM has also many friends who gave help:
Furanku Leone, Dark Designer , Christian Viana ,Alex BG87, Viiper, Ryan914, Badassbill.

Do you want to help too and be credited in the game?
Then feel free to contact us (by the e-mail address you will find in our website) for any comments or questions.


FINAL WORDS: READ PLEASE !!! IT'S IMPORTANT !!!

Please feel free to comment the game on the forum as much as you want.
In any case it will be very kind of you to visit MAX TEAM website to sign our GuestBook in order for me to know the precise amount of people who enjoyed the game and would like to play the full version.
In our website you will find also a FAQs section in wich probably you will find an answer to you questions immediately.
In the website there's also a LINKs section where you can find our personal pages on DeviantArt that were mentioned above.

Thanks in advance and see you soon â€" MAX TEAM

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