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Battle Mechanics
Normal battles are for wimps. In an actual battle in real life, you would be out during the day or night, it would be raining or snowing, or you're fighting in a cave and you would have to make do with imperfect situations.
The closest thing is Turn Based (I don't like ATB).
The closest thing is Turn Based (I don't like ATB).
Characters
Urgh. I'll just take down the pictures. I literally did just do a random search on google. Many of the pictures involved no longer appear to be there.
I'm leaving Ambrosia, because I found one place it might come from.
(Or one of several. It appears to have no author.)
I'm leaving Ambrosia, because I found one place it might come from.
(Or one of several. It appears to have no author.)
Battle Mechanics
There's also two special terrain effects. Cruel World (any attack you make deal damage to your allies), and Pure World (constant healing, with damage to you if you attack. This one also applies to the enemy, making battles very weird).
Characters
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