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XBUSTER'S PROFILE

Game developer and multi-content creator. Most works are Wonder Boy-related. Make your dreams into reality!
Shantae and Asha:Dream F...
A Monster World 4 sequel and crossover

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Blackmoon Prophecy Hard Type Version

That's what I like to hear. I love challenging games! This sounds as if it's going to be insanely hard. So will all the bosses feel just like fighting the Emerald and Ruby weapons from FFVII? If so,I look forward to it, but those bosses were insane. I know you will do a good job of keeping it hard, but beatable. Good luck!

CHARACTER CREATION PACK UPDATE

Could anybody advise another version then?

Monster World Legends

author=Darken
Dude this game feels really awkward. Do you use hitbox detection at all? It's hard to tell if your sword's going to hit in relation to the enemy and it feels all too fast. Idk if you compare your game to like any action platformer like maybe castlevania there's a mechanical instance that feels "right." It sucks because it's really hard to discuss controls and pinpoint what's wrong with this game. Keep in mind I'm talking about the fundamentals here...

I think the main problem is the sword speed feels too fast, like it's just one frame that appears for a split second. In any action game there's usually a delay during or before the attack to give it the right feel. It's really hard to explain. Plus the jumping sword attack feels really finnicky, I cannot tell how far its range is because you're just spinning a sprite without actually showing the slash. I'm glad that theres an action game on here that isn't in frackin rpg maker but you really should look at the difference between say... idk megaman zero's sword slashes to lydia's


Hitbox detection is in the plan, I just haven't added it yet.This is just the early demo. I haven't updated it in about a month or two. Changes are being made daily in fact.

I agree that Game Maker needs to have more games on this site, and some action games made in RPG maker are'nt so good. I used game maker because of it's easy to use interface and simple design.

Everything you've mentioned is already fixed in the version I'm working on.
Believe me, I notice most of the flaws before people even notice them. I plan out everything on paper, so I know what to add, remove, and consider.

Custom_Edit_Example.png

This is a quick example character I made today in about an hour or two. This is how easy the design process is. If you would like to edit all Lydia' sprites when I release them later, feel free. But, all I really need is a general model of your character and the information. Editing every last sprite can be tedious, so I am offering to do all the animation for you. You can also tell me how you want that character to be animated (optional).

For example: You want a Ninja character to run with his/her hands behind their back. I will do all of that for you. I love animation and seeing the results, so I don't mind using up my time to animate for you. If you don't want me to animate for you, good luck!

Character_Modeling_Lydia_Example.PNG

Yeah, she's wearing a circlet. I know it's hard to tell because you have to put a very small version of their equipment on them. Thanks for the feedback:)

CHARACTER CREATION PACK UPDATE

That file is still in there? I thought I already removed that. I'll update that again. I originally put it there just in case somebody needed it, but I thought about it and said "Doesn't everybody already have this"? And some updated versions of paint are better than this one, but It's hard to edit sprites. Feel free to use any image editing program.

Character_Modeling_Lydia_Example.PNG

author=Gourd_Clae
Not exactly what I was expecting. That's all right though.
Me neither. It's only a rough draft as of now though, but I will continue to update and change the system daily. Could you give me some advice on how to improve it? This is my first day making this. Explain in detail so I can make this a better experience for the contestants.

Character_Modeling_Lydia_Example.PNG

This is the Character Creation Contest Sheet. The download link for the first version of the pack is in this blog. Download it if you wish to be a contestant!!
I will have 3 winners. All you have to do is create one or more models of your character, add thier equipment, type the info in the file provided, select a voice, and you're done.

http://rpgmaker.net/media/content/users/19096/locker/CHARACTER_CREATION_PACK_V1.rar

CHARACTER CREATION PACK UPDATE

This is the first version of the Character Builder Pack. It will continue to Update often. Enjoy this one until then:)

*NOTE*
This might not make sense to those of you who haven't seen the previous blog. Click the link to that one first!

CHARACTER CREATION PACK VERSION 1

This is the first version of the Character Builder Pack. It will continue to Update often. Enjoy this one until then:)

*NOTE*
This might not make sense to those of you who haven't seen the previous blog. Click the link to that one first!