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[MAFIA] RMN: When They Cry (Tea Party)

author=LockeZ
yet you lack the conviction to actually type the words in bold, preferring only to egg others on

#cancel
#lynch Muffle


So me pointing out my reasons for suspecting Gourd is considered egging people on? And just because I forgot to put it in bold that makes me suspicious? That's kind of strange.

[MAFIA] RMN: When They Cry (Tea Party)

author=LockeZ
yet you lack the conviction to actually type the words in bold, preferring only to egg others on

#cancel
#lynch Muffle


I wasn't trying to egg others on I legit forgot. T.T And I can't edit my post.

[MAFIA] RMN: When They Cry (Tea Party)

Gourd is acting real suspicious cracking all those jokes and trying to suspect everyone. Trying to accuse Ozzy for roleplaying and LockeZ for saying not to accuse everyone on day one.

I vote to lynch Gourd as well.

Super Mimi Souls

This can either turn out really good or turn out really disappointing depending on the execution. Hopefully, you have everything planned out in a good way where it flows well. Games with great intros like "a young girl looks for answers to impossible questions" have often lead to disappointment because dev couldn't execute it in the way it should have been. Also, make sure the game mechanics aren't too complicated, I'm talking about the armor set system/crafting system/status ailment system you have listed.

Also for the warning, you might want to put the things that can be offensive or be triggering, I'm not triggered by anything except sexual abuse and detailed wrist cutting and I don't know if there's any of that. So if I went in blindly just thinking, "Oh I don't get triggered easily!" and there's such content in the game, that wouldn't be good. Even if it includes spoilers in the game this is always necessary, I had a game taken down because they didn't include spoilers to sexual assault and I felt suicidal after playing it. I doubt your game will be that extreme, but just a fair warning. If need be put it in a spoiler tag.

That's all I want to say for now. I'll subscribe for now, hopefully, this game will turn out to as interesting as the idea sounds. Good luck.

[mafia] RMNronpa (roleplay)

Welcome to RMNronpa, a roleplaying game inspired by Danganronpa!



RMN's Peak Academy is home to RPG Maker's and brightest game making members — the beacons of hope for the future. But that hope quickly dies when they wake up in the Academy locked inside and shut off from the site. It gets worse when a rabbit doll-looking object referring to themselves as Kogii (Kawaii and Usagi mixed together forming cute bunny) claiming to be their principle. She informs them that the only way out is to play a killing game. They must kill one another when a murder happens they will be presented in an RMN Trial where they'll try and find the culprit. If the correct culprit is found they die and everyone lives if an innocent is voted to be killed everyone but the culprit dies. The last one will be able to leave free of anything but traumatic scarring.

(Okay obviously this synopsis is a joke, it's just Danganronpa.)


Below is a picture of the Mastermind Kogii (true name is Bunneary)



Muahahaha

What is Danganronpa?
The only thing you need to know is that it's a killing game where everyone is trapped and the only way out is by murdering and getting away with it. After a murder, a trial will be hosted and everyone has to try and find the culprit while the culprit has to try and get away with it. There's a vote at the end of discussion on who the believed culprit is, the majority vote will be killed off. If it's an innocent everyone but the culprit dies, if it's the culprit everyone lives but them.

Ultimates is what you're best at, basically a profession. They can come in handy a lot of the time in the game if you can figure out a way to find a use for them. Unlike the game/anime, the game will be played until the end. There's no teaming up to defeat despair, the last two will probably just duke it out somehow.


How does this work?
Basically just sign up and pick a number one through eight that isn't taken. When every student is taken all the ultimates will be revealed. You will be PMed your Ultimate and what you can do with it, your advantages and disadvantages and any rules to them. The only thing decided by default is your Ultimate, name (will be using your username) and your profile gender. So feel free to come up with personality and morals and ideals for your characters.

Every time a murder happens after a trial a new area will open up allowed players to find new rooms which can hold new items/ways to kill people. The areas will be based on Danganronpa Trigger Happy Havoc school area and at the start of every day phase, I will post the current areas/rooms that are available to you. If your character is in a certain area at the beginning of post please say "Currently at area"

By signing up for this game you are aware that your character can die at any given time, as well as the ultimates are decided by random and cannot be changed when they are revealed. If your character dies early on, there should be no problem about it. Since this is a roleplay you will be IC and if you have any OOC thing to say please put it in (parenthesis) under your IC text.


The phases of the game:
-The day/roleplay phase will go on for at least 24 (might change to 72) hours before any murder is posted. This is where characters are free to interact at will without having to investigate or go through a trial. Feel free to make friends and then watch them die!
-The investigation phase will last at least 72 hours maybe more, depending on how it flows. This phase will be characters trying to investigate and find any clues left by the culprit. A description of the death and time will be given at the post announcing the murder, clues will be posted by me if characters look in a specific place.
Example: Ultimate A looks near the body, I announce that they find a clue about dirt from their shoe indicating the culprit had gone outside beforehand.
-The trial will last at least 72 hours maybe more or less, depending on how it flows. Characters will try and weed the culprit out with facts and guilting. Before the trial starts a list of clues will be shown for remembrance. At the end voting will be announced and when everyone votes said player will be killed and will be announced if they were innocent or not.
-Then the phases repeat.


RULES:
OOC Rules:
#1: Do not talk to each other about victims or culprits in a personal message, most if not all RMNronpa discussion should be handled in this thread.
#2: If an innocent is killed instead of an instant game over I will probably restart that trial. However, if I feel people are using this as an advantage to just randomly guess and hope to find the culprit I will game over it.
#3: If you want to kill someone message me whom and how you are planning to do it. I will roll a ten-sided dice. If I roll over 5 your plan succeeds, if I roll under 5 you'll fail. The higher I roll the fewer clues you leave behind, the lower I roll the more likely you'll leave clues to your intentions. I am rolling so I can prevent any cheating.
#4: Only the murderer and I will know who the culprit is. I will PM the victim if they were attacked or killed.
#5: If there are any problems/suggestions please don't hesitate to message me.
#6: Trying to kill someone in an idiotic manner will not be accepted.
#7: If for some reason you cannot participate any longer or will be gone for a while please message me.
#8: Please try to post at least once every 24 hours or you might be modkilled.
#9: Do not edit your posts.

IC Rules:
Rule #1: Students may reside only within the school. Leaving campus is an unacceptable use of time.
Rule #2: "Nighttime" is from 10 pm to 7 am. Some areas are off-limits at night, so please exercise caution.
Rule #3: Sleeping anywhere other than the dormitory will be seen as sleeping in class and punished accordingly.
Rule #4: With minimal restrictions, you are free to explore Hope's Peak Academy at your discretion.
Rule #5: Violence against headmaster Monokuma is strictly prohibited, as is the destruction of surveillance cameras.
Rule #6: Anyone who kills a fellow student and becomes "blackened" will graduate, unless they are discovered.
Rule #7: Additional school regulations may be added if necessary.
Rule #8: Once a murder takes place, a class trial will begin shortly thereafter. Participation is mandatory for all surviving students.
Rule #9: If the guilty party is exposed during the class trial, they alone will be executed.
Rule #10: If the guilty party is not exposed, they alone will graduate, and all remaining students will be executed.
Rule #11: Lending your e-Handbook to another student is strictly prohibited.
Rule #12: The guilty party may only kill a maximum of two people during any single "Killing Game."
Rule #13: Attempting to break into locked rooms is strictly prohibited.

[MAFIA] RMN: When They Cry (Tea Party)

Should we really be giving guns out when it's likely the murderer is among us? That's just asking for a killing spree. We should try and be more logical about this to prevent any more deaths.

[MAFIA] RMN: When They Cry (Tea Party)

Ummm, can I be the physician?

Breaking Thoughts Review

Thanks, Frogge! ^-^ I'll keep in mind the text box thing for later! I understand the issues with the true ending though I feel it fits this game, but if it's any consolation I don't plan to ever do this on any other game. c:

author=especially of the breaking thoughts monster, who was a cool persona that deserved more screentime.


This is my favorite part xD

In the Castle Review

Thank you again Frogge ^o^ I can't take full credit for the tower visuals though, Kloe touched it up a bunch. I'm glad it was enjoyable for the most part! I'm going to try and make my endings less abrupt next time, though these were all made in a week xD I'm glad you get the moral of the story ^-^

The Hero of Legacy Review

Thanks, Frogge! As for the "amnesia", it was more of that he repressed those memories. And Anarchy didn't tell him, she used a magic spell to make him relive those memories so he'd stop since it was like he was there again that's why he started crying and saying sorry - 'cause he had realized that he had actually do that.

I also noticed the tile errors, haha, but I couldn't figure out how to fix it. This game was also made in a week for a contest! And you're not the only one who had a problem with the shadows.

I'll keep this in mind for the next game, but my idea was for it to be frustrating and hard. So I understand why that bothered you ^-^ I'm glad for the most part you kind of enjoyed it though!