LADYMAPI'S PROFILE
LadyMapi
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Happy Greets, Everyone!
Hi everyone! I'm LadyMapi, a long-time aficionado of RPG Maker games and off-and-on LP maker. It just occurred to me that I should probably join RMN so that I can tell the people whose games I like that they did a good job.
Who knows, maybe I'll finally do something with my copy of RMVX Ace that I've had for ages. That could be fun.
Who knows, maybe I'll finally do something with my copy of RMVX Ace that I've had for ages. That could be fun.
Ariela
My response to your observations to my thoughts:
2. I did actually spam Fire/Ice Blade... but it didn't really feel like the fight was going quickly because I'd solved the puzzle, if that makes sense. My point was more-or-less that you can't lose if you have the right accessory on, so what attacks you use is pretty pointless.
4. I found Defend to be really useful in general (probably because I was hilariously underleveled for most of the game). Taking off a single turn to only take a quarter of the damage you'd normally take for the rest of the fight meant I could go longer without healing, which meant that I had enough money to go into the Nox fight with 12 Max Potions without really needing to grind. :p
5. That's a good point. I still think that the Zombies are a better mana-grinding enemy despite the lower returns, though, because they rarely could hit me and generally failed to deal much damage if they did hit. And hey, it meant I didn't have to worry about the traps.
4. I found Defend to be really useful in general (probably because I was hilariously underleveled for most of the game). Taking off a single turn to only take a quarter of the damage you'd normally take for the rest of the fight meant I could go longer without healing, which meant that I had enough money to go into the Nox fight with 12 Max Potions without really needing to grind. :p
5. That's a good point. I still think that the Zombies are a better mana-grinding enemy despite the lower returns, though, because they rarely could hit me and generally failed to deal much damage if they did hit. And hey, it meant I didn't have to worry about the traps.
Ariela
I had a lot of fun with this one! I really liked the puzzle-y approach to all of the fights, and how that mattered more than raw stats — I actually beat the final boss at level 7 on my first playthrough with some well-timed healing (it took forever).
Some spoiler-y thoughts:
1. I still don't know what the switches behind the Efreeti are supposed to do. Did they open the door behind the Knight?
2. Because of how puzzle-y the fights are, a bunch of the bosses ended up feeling like they had too much HP, the big culprits being the two Efreeti (who can't hurt you if you have the right accessory on, meaning you can just spam the Attack command at them until they die) and Nox (I legitimately got bored halfway through fighting them because it took so dang long to chew through their health... though that might be a result of me facing them 3 levels early...)
3. In general, I wasn't a big fan of the Nox fight. Most of the fun in the fights in this game comes from experimenting, finding the one trick that absolutely dumpsters that enemy, and then destroying them (it's cathartic!). And then you get to the Nox fight, and it's literally just "Defend at the start, spam the Attack command, and drink a potion whenever your health drops below 30hp". It just kinda felt anticlimactic. I wish it had been more like the Necromancer fight, where there was a little puzzle involving whether or not you wanted to clear out the zombies.
4. The Defend command was hilariously overpowered and carried me through the entire game. OK, I'm exaggerating a little bit, but it felt like I started every fight where I couldn't just one-shot the enemy by Defending.
5. I really liked how Zombies were so exploitable (Mana Drain -> Celestial Strike takes them out with minimal fuss for most of the game, and nets you +8 MP, money, and XP every time you do it). It felt really appropriate that Ariela would just beat up a bunch of Zombies every time she needed a pick-me-up instead of taking a nap or whatever.
Anyway, I really enjoyed it, and wish I had thought to record my first playthrough. I might still throw up a recording of me fighting the boss at low levels, if only to show off how much health that dang guy has. :p
Some spoiler-y thoughts:
1. I still don't know what the switches behind the Efreeti are supposed to do. Did they open the door behind the Knight?
2. Because of how puzzle-y the fights are, a bunch of the bosses ended up feeling like they had too much HP, the big culprits being the two Efreeti (who can't hurt you if you have the right accessory on, meaning you can just spam the Attack command at them until they die) and Nox (I legitimately got bored halfway through fighting them because it took so dang long to chew through their health... though that might be a result of me facing them 3 levels early...)
3. In general, I wasn't a big fan of the Nox fight. Most of the fun in the fights in this game comes from experimenting, finding the one trick that absolutely dumpsters that enemy, and then destroying them (it's cathartic!). And then you get to the Nox fight, and it's literally just "Defend at the start, spam the Attack command, and drink a potion whenever your health drops below 30hp". It just kinda felt anticlimactic. I wish it had been more like the Necromancer fight, where there was a little puzzle involving whether or not you wanted to clear out the zombies.
4. The Defend command was hilariously overpowered and carried me through the entire game. OK, I'm exaggerating a little bit, but it felt like I started every fight where I couldn't just one-shot the enemy by Defending.
5. I really liked how Zombies were so exploitable (Mana Drain -> Celestial Strike takes them out with minimal fuss for most of the game, and nets you +8 MP, money, and XP every time you do it). It felt really appropriate that Ariela would just beat up a bunch of Zombies every time she needed a pick-me-up instead of taking a nap or whatever.
Anyway, I really enjoyed it, and wish I had thought to record my first playthrough. I might still throw up a recording of me fighting the boss at low levels, if only to show off how much health that dang guy has. :p













