JENBO'S PROFILE
Jenbo
586
(Musical) actress, singer. Creator/developer of Escalia and Startide.
Escalia
The story of Escalia follows Fayhe Corin, Olivia's magically gifted daughter, and her friends Lumia and Seyfer as they find themselves in a series of unfortunate events that could spiral out of contro
The story of Escalia follows Fayhe Corin, Olivia's magically gifted daughter, and her friends Lumia and Seyfer as they find themselves in a series of unfortunate events that could spiral out of contro
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Escalia
author=Ilan14
I must say this was a pretty good short game! The custom graphics in menus, maps and everything in general were really nice! :D
So, is there going to be a continuation of this? I ask this for the fact that the game prompted me to save my end game progress. :P
There's a very big chance that it'll get continued :)
Escalia
author=Linkis
As for the intro:
Show
And there better be an extension....
Just started and am already looking forward to an expansion of sequal :)
Well this is disheartening :(
Downloaded again...and no respawning for me :( I need more monsters :)
I sadly had to disable the respawning: it didn't properly work at first and when I tried to fix it, my slimes never even despawned to begin with, leaving them to chase you everywhere. But she is perfectly do-able with the level you have after defeating all the monsters, as long as you buy new gear and use mortal strike (which is found in a chest in the cave)
In a future patch I'm going to make mortal strike a baseline ability and I'll fix the respawn system, I just couldn't get it fixed on time.
Escalia
author=shayoko
Random thoughtsmay include spoilers
Sexy title screen!
pretty good intro. not to info heavy and a good cutscene
the menu is beautiful! nice to see a custom menu the same one gets dull really fast!
NOOOOOOOOOOOO we cant sleep on bed for full heal! :O
the side quest rescue dottie i think you receive crimson liquor instead of sappire liquor like it says
hmm the skill learning seems to be for show it always stays at 0/100
^not that it matters with game length and that you don't get other skills to learn which would not be needed if there were
the bestary is sadly pointless. you cant view it at 100% completion and the way the game is it has no purpose.
^better if the enemies did respawn (seems it was a glitch in the version i went thru)tho 3 enemies i could not find either way o.o
General1H 15+M
This was a nice and short experience with some pretty menus and character avatars.
i don't know what to say about the plot as i feel it actually starts when the game ends. also the beginning of the game was like never brought up again o.o
the battles were turn based but it was done in a manner which kept it from getting boring.
Overall
This is worth checking out! and maybe hope for a sequel or something? :3
i wish all games with these engines were this good or better
Thanks a lot for your review!
As for the intro:
The reason why Fayhe can use magic has to do with Caelmor's spell, but I made it somewhat implicit on purpose. I originally wanted to expand on that and end the game on a cliffhanger, but I was told that the game needed a proper ending. So I've saved it, for when I want to expand :)
There indeed seemed to be a problem with my events not respawning, which I'd need to fix eventually. I couldn't fix it on time. However, personally, (and speaking from my betatesters) we never really needed more enemies/higher lvls for the last boss, so I think it should work like this :p













