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Corpse Party: For Another Day
There is currently a game-breaking bug if you select the "Split Up" option at the end of Chapter 1 so I would suggest that you refrain from picking it until further notice!
The issue should now be fixed
Incitement 2
Finished the demo! It's a very cool game, I really liked the feel of it. And I never thought of using lower level maps as parallaxes, that was neat :D Also, maybe it's just me, but the game was a little bit too easy, I never had a party member get in danger of getting KO'd for the entire demo :v Otherwise it was fun to play, looking forward to the next/final version :)
Seraphim Spire
author=urano23
I played through the whole demo and I loved it :D. It does have some flaws but it's still good. Keep it up ;)
Thanks! That really means a lot :D
And by flaws, could you be a bit more specific?
Seraphim Spire
Seraphim Spire
Seraphim Spire
I feel really dumb right now -_-
Must've happened while I was removing files to get rid of clutter and make it take up less space.
For now I guess you can just create a blank audio file with the same name and put it in that folder.
Must've happened while I was removing files to get rid of clutter and make it take up less space.
For now I guess you can just create a blank audio file with the same name and put it in that folder.
Gutter-Delve: The Closet Cases
Yo! I really like the style of your game (though I am currently stuck at the police station because I don't know where to get the pass code for the door at the top of the map)
That aside, I think you have something good going here though it could use some polishing. A lot of objects are passable that aren't supposed to be and there are a few typos. Other than that, I do like the blunt approach to everything, but I feel like at some points that it's there simply to be there.
Just another random thing; I've been leaning toward the idea on working with someone on a game and I feel like you would fit quite nicely for that. Just throwing that out there.
That aside, I think you have something good going here though it could use some polishing. A lot of objects are passable that aren't supposed to be and there are a few typos. Other than that, I do like the blunt approach to everything, but I feel like at some points that it's there simply to be there.
Just another random thing; I've been leaning toward the idea on working with someone on a game and I feel like you would fit quite nicely for that. Just throwing that out there.













