The original Master of the Wind (the first arc, at least) will be ten years old in 2015. It's been completed since 2011 and we've been working on other projects since. However, we've decided to try coming back to it and that's a major reason why we've started up yet another forum.
Volrath and I have concluded that it would be a worthwhile effort to remake Master of the Wind and release it commercially (in episodic form, just like the original)
It won't be that epic 3-D version that MotWFan once dreamed up, but it will be a new version of the game that we hope will be embraced by the masses in the same way that the original free version was. This is an idea that has proven itself once before and all the experience we've gained since will help us create a more well-rounded version of MotW that can be released commercially with original music and resources.
It won't be a map-for-map reproduction of the original, however. The combat system in particular is likely to be totally different. The storyline will feel familiar, but it won't be the same sequence of events. We believe that the core of Master of the Wind was its cast of characters and its absorbing puzzles and we will strive to preserve those elements.
For now, this is still only a discussion and there's nothing yet to show. While
our new forums is the best place to keep up-to-date and discuss the game, we'll also be updating our RMN page periodically with new info. Stay tuned!