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Welcome to ALTER LEGEND.

A tragic accident turns into a source of power. After a massive slaughter of an entire city, at the hands of an elusive titan, the survivors realize they can channel the spirits of the dead. The spirits take shape as monsters, as magic, and as chaos. Join Alek in a struggle to to find out why the great beast Igara, a once peaceful beast, would suddenly rampage, killing thousands.
Explore a massive world in a free roam system that still very much pushes a thick and juicy plot. Choose to sell old gear, or synthesize them into new powerful weapons. Explore dungeons, forests, castles, churches, temples and the depths of your own damn backpack as this game caters to those who like the grind and collect, just as much as it does to those who like to avoid that kind of thing and just soak in a beautiful immersion plot. Challenge yourself with quicktime combos that make skill a bigger factor then level, but still gain experience to multiply the power of that same skill your momma gave you! Not everything is as it seems in Alter Legends. Friends are foes, where foes are friends and the world is constantly changing to continuously bring new game play to the the table. We may have bit off more than we can chew, making this game, but by god were going to finish it, and give it to you for free.
Welcome to Alter Legend, and may your stay be increasingly epic.

(disclaimer**)

Yes there are some minor graphical bugs here and there, but this game is about as polished as it's going to get (not including game breaking bugs.)

I made this game to practice and learn. It's served it's purpose but It's time for me to start clean with all that I have learned. I'm looking forward to bringing you completely polished and professional work in the future, however, when i started this game, I had no idea what I was doing, and the frame work I built it upon has become very very limiting to me. I hope you guys can enjoy it as it is, she is my first child :P Cheers guys.




Latest Blog

The Long Long Road.

So I am back from vacation and the first thing I did was PLOW through a mountain of let's plays of my game. ( I put it up privately on another site for lets players to beta test for me).

Now before I go on I need to state this. Alter Legend is my very first full length project and I only made it to practice and learn rpg maker.

I made it in VX and with the release of ACE my engine has become obsolete. Not to mention when I started the project, I had NO IDEA WHAT I WAS DOING, so this game is built on a really shitty frame work that would be far too much work to fix, so there are a lot of non game breaking kwirks that I never plan on fixing.

why will I not fix these bugs? Because I have learned all I wanted to learn from Alter Legend, it has served it's purpose. I want so badly to start on a fresh project with nice neat, clean ground work, where I can apply all my new good habits from the start.


there is a general consensus that the game is too hard. It's painful to watch as most people struggle because of terrible decision making... whether it's from not taking the time to look for the chests i scattered EVERYWHERE, or if its from not bothering to read the dialogue and then getting lost. Or some people that spam the chain attacks and never use spells at all. I do not blame the players though, How can I? A game is fun, or it isn't I need to investigate how to overcome different players and their different skill sets.

SO, that being said, I will be nurfing monster HP and the damage from certain spells. I will be making it so certain monsters don't respawn, especially monsters in puzzle areas.

I will be increasing the money dropped from killed creatures, and will make edits to certain quests to make things more obvious.

Eventually I will add more content to Mekana city. I will add more side quests, and will drastically expand the relationship system which in the current build is basically unused.

After these changes the game will go into hiatus while I work on a Commercial project with Galv. Alter Legend will be revisited from time to time to not only add to the story and provide more hours of gameplay, but will also slowly polish the game over time.

I want to thank everyone for your interest in the past year and a half of development. I want to thank all my lets players for putting themselves through hell playing my terribly inbalanced game in it's current build lmfao... those videos were hard to watch! And I want to thank Galv and my girlfriend for putting up with me for all this time :D I'm not an easy guy to deal with ^^

Sit tight, the final build of Alter Legend will be up in the next few days :)

  • Production
  • Incarnate
  • RPG Maker VX
  • Adventure
  • 05/14/2012 03:08 PM
  • 12/11/2020 01:51 AM
  • 10/31/2012
  • 318865
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  • 1440

Posts

author=Incarnate
currently working on a full fledged website for the game.
I would love to do something like that once I start working on more A.R.F.M projects.
Good makin'
author=Clareain_Christopher
author=Incarnate
currently working on a full fledged website for the game.
I would love to do something like that once I start working on more A.R.F.M projects.
Good makin'


What is A.R.F.M ?
author=Incarnate
author=Clareain_Christopher
author=Incarnate
currently working on a full fledged website for the game.
I would love to do something like that once I start working on more A.R.F.M projects.
Good makin'
What is A.R.F.M ?

Santoo Rinba and its sequels.
author=Clareain_Christopher
Santoo Rinba and its sequels.


Have any of them received 4 stars+ ?
author=Incarnate
author=Clareain_Christopher
Santoo Rinba and its sequels.
Have any of them received 4 stars+ ?

No.
SR is still in demo progression, and the other games are being written.
Ahh, well there are a few screen shots from your project that interest me, so im looking forward to its completion.
author=Incarnate
Ahh, well there are a few screen shots from your project that interest me, so im looking forward to its completion.

Same 'round.
If you allow me to know- How will you be balancing your free roaming system?
I've been playing with certain "free roam" features too, but it's still quite restrictive- so players can't go find the SUPER 9999 DAMAGE SWORD at chapter 3-4.

Also, how do you plan on play testing this? I assume you will be working your testers to death, no? :P
Alright, I followed you here through CC, and after seeing through all of the maps and a bit of the intro for your game I REALLY want to play and review this! However, there doesn't seem to be a download anywhere, unless it's slightly hidden or something.

From what I've seen through the pictures you've posted, though, I have a question. I've seen a few of your drawn artworks, and they are REALLY nice. Why aren't you hand-drawing portraits and such? You seem to have the talent to do so.
author=pyrofiend324
Alright, I followed you here through CC, and after seeing through all of the maps and a bit of the intro for your game I REALLY want to play and review this! However, there doesn't seem to be a download anywhere, unless it's slightly hidden or something.

From what I've seen through the pictures you've posted, though, I have a question. I've seen a few of your drawn artworks, and they are REALLY nice. Why aren't you hand-drawing portraits and such? You seem to have the talent to do so.


I took the download down, because the game is going through a LOT of changes. so the demo that was available does not accurately portray how the game is now. as for not hand drawing portraits, It is because that would take too long, and this is only a practice game. My next one will be 100% original artwork and sound track.
Update me, bro. What's up with this game? :)
It's coming a long! I promise. haha slow and steady wins the race. I dont want to give out any deadlines though because im bad at keeping them. Thanks a tonne for your interest though! I appreciate that!
This doesn't just looks good...

IT LOOKS AWESOMELY AWESOME!

Subscribed for sure, any demo on the way?
yeah, very close to a demo, unfortunately I'm held up working on a different project this month. I'll be back on it ASAP though!
just wanted to let CC know that as of today I removed load screens and Completely rebuilt the save system. haha no more pretend wait times :P
author=Incarnate
just wanted to let CC know that as of today I removed load screens and Completely rebuilt the save system. haha no more pretend wait times :P

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I played the original demo and it was pretty good. Cant wait to see the updated version.
CC's excitement broke your profile page hahaha :P
Ark
Wario's-a number one!
1770
Decent use of the Ragnarok sprites.
author=bigtime
I played the original demo and it was pretty good. Cant wait to see the updated version.


You will be quite surprised to see how the updated version has changed and improved!

I'm excited to show everyone.