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when you activate a switch, it stays activated even if you don't save

Thanks for the reply. I have been using RPG Maker MV. I've seen someone else do this, but I cannot figure out how to implement their script. After spending about 8 hours trying to figure out how to make this work in many different ways, I decided to just not use this feature. Thanks for the help though

when you activate a switch, it stays activated even if you don't save

I've been working to implement a system where if the player activates a switch the switch will remain changed even if they do not save.

for example: if the player unlocks a class and starts a new game with that class, they will need to have that switch permanently changed.

example 2: killing toriel and then redoing it so that you spare her. flowey knows what you did even though you did not save.

I've been having a hard time getting this to work for me and when I look up what may be possible solutions like the global save plugin, the script does not work, and they do not have an example of how they did it to make it work so I cannot figure out what I did wrong.

If someone could solve this and show how they made their solution work, that'd be a great help
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