RABITZ'S PROFILE
I like computer RPGs, Strategy Games and Soccer!
I have 25 years, and I have a Licentiate degree in Electronics.
I grew up on games like Daggerfall, Might&Magic2 : Gates to Another World, Betrayal at Krondor, Master of Magic, Age of Wonders, the C&C series, the Age of Empires series, the Warcraft series, the Baldur's Gate series, the Diablo series.
Also SNES ones like Tactics Ogre, Fire Emblem (1,3,4,5, and the Gameboy ones: 6,7,8), Chrono Trigger, Romancing Saga...
ok, actually a lot more games but you get the idea haha.
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I have 25 years, and I have a Licentiate degree in Electronics.
I grew up on games like Daggerfall, Might&Magic2 : Gates to Another World, Betrayal at Krondor, Master of Magic, Age of Wonders, the C&C series, the Age of Empires series, the Warcraft series, the Baldur's Gate series, the Diablo series.
Also SNES ones like Tactics Ogre, Fire Emblem (1,3,4,5, and the Gameboy ones: 6,7,8), Chrono Trigger, Romancing Saga...
ok, actually a lot more games but you get the idea haha.
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Legacy of the Guilds
Follow the journey of a young fighter to defend his homeland. (Genre: Classic Fantasy RPG)
Follow the journey of a young fighter to defend his homeland. (Genre: Classic Fantasy RPG)
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RMN's Fantasy Vanilla Mafia (Sign-Ups)
Welcome to Fantasy Vanilla Mafia!
I'm a little busy with work stuff, but due to popular demand...
Here's the topic for the upcoming mafia game that I will be hosting.
What is Mafia?
How to Play:
The Rules:
Sign Ups:
1. Adon237
2. Gourd_Clae
3. ivoryjones
4. Yellow Magic (YM)
5. CAVE_DOG_IS_BACK
6. Liberty
7. chana
8. MrChearlie
9. MirrorMasq (MM)
10. thatbennyguy (TBG)
11. Shinan
12. Jeroen_Sol
13. Despite
14. Marrend
15. GameOverGames Productions
16. Dudesoft
We're set up folks. I'm looking forward to a great game.
Flavor and Introduction:
It is the time of knights and blacksmiths, of fighters and gunsmiths.
A time of inquisitors and priests, princes and kings and queens.
Some even say it's also a time of magic.
But it's also a time of peril and strife.
Deep within the forests of Whitecroft, the hamlet of Holham, standing at the base of Mount Grey, is suffering from rockslides and floods. Roads are now untraversable and the supplies are getting scarcer by the day. A mysterious faction of bandits from Holham, believed to have disbanded long ago, has resurfaced, and they are reveling in the despair of the hamlet's inhabitants.
They call themselves, "The Mafia".
King Eonas of the capital was expected to help, but time passes... and no one comes.
It is up to the few "Townies of Holham" who still live, to stand up and save their homes.
Will they be able to root the mafia out, and survive until help finally arrives... or will the royal caravans find nothing but a ghost hamlet, dominated by bandits?
(Note: Although this game has a medieval theme, the names of the roles will be the default ones)
I'm a little busy with work stuff, but due to popular demand...
Here's the topic for the upcoming mafia game that I will be hosting.
What is Mafia?
author=Wikipedia
Mafia is a party game modelling a battle between an informed minority and an uninformed majority. Players are secretly assigned roles: either "mafia", who know each other; or "townspeople", who know only the number of mafia amongst them. In the game's "night" phase the mafia covertly 'murder' a townsperson. During the day phase, all of the surviving players debate the identities of the mafia and vote to eliminate a suspect. Play continues until all of the mafia have been eliminated, or until the mafia outnumber the townspeople.
How to Play:
The Roles:
Before the game begins, each player is sent a PM assigning him or her a role. The contents of the PM cannot be shared with other players. All roles are assigned randomly. There are three basic types of roles that you can get: Town, Mafia, and Independent.
Town
If you are part of the town, then your objective is to stay alive and try to find out who the scum are. Since you cannot communicate with other players outside of this thread, you must work together and weed out who is lying and who is not.
Mafia
The mafia, on the other hand, have a significant advantage over the town. They can communicate with other mafia members outside the thread in any way they please. During the night, they tell the the host(in this case me) which townie they want to kill, and which member of the mafia team will carry out the kill. If all goes according to their plan (which it might not), then that townie will be dead --thus cannot post or vote-- for the rest of the game.
Independents
The goal of an independent role is to simply stay alive until the end of the game. Though some independent roles have other win conditions. They have no set alliance, and can side with either the town or the mafia. An independent usually must be alive at the game's conclusion to win, unlike town or mafia members.
If all mafia members are killed, then The Town Wins!
If enough villagers are killed that they can't lynch the witches, then The Mafia Wins!
Game Structure:
The game starts out in something called a day phase. In this phase, all players who are not dead may participate in discussion as well as vote for who gets lynched(note that you can also vote for no one getting lynched). The day phase will continue until a set deadline has passed or when deciding vote is reached.
Once the day phase is finished, the night phase begins. No one may talk in the thread during this phase, meaning that only players with night actions play a significant role. Night actions are abilities possessed by special roles that can be used to alter the game during the night phase. All night actions, including the mafia's kill, will be sent to me via PM(unless otherwise stated). Once the night phase deadline is reached or when all actions are sent in, I will PM everyone involved with their results and then a new day phase will begin. If anyone dies, then that person will be revealed.
Rinse and repeat until the game is over...
Before the game begins, each player is sent a PM assigning him or her a role. The contents of the PM cannot be shared with other players. All roles are assigned randomly. There are three basic types of roles that you can get: Town, Mafia, and Independent.
Town
If you are part of the town, then your objective is to stay alive and try to find out who the scum are. Since you cannot communicate with other players outside of this thread, you must work together and weed out who is lying and who is not.
Mafia
The mafia, on the other hand, have a significant advantage over the town. They can communicate with other mafia members outside the thread in any way they please. During the night, they tell the the host(in this case me) which townie they want to kill, and which member of the mafia team will carry out the kill. If all goes according to their plan (which it might not), then that townie will be dead --thus cannot post or vote-- for the rest of the game.
Independents
The goal of an independent role is to simply stay alive until the end of the game. Though some independent roles have other win conditions. They have no set alliance, and can side with either the town or the mafia. An independent usually must be alive at the game's conclusion to win, unlike town or mafia members.
If all mafia members are killed, then The Town Wins!
If enough villagers are killed that they can't lynch the witches, then The Mafia Wins!
Game Structure:
The game starts out in something called a day phase. In this phase, all players who are not dead may participate in discussion as well as vote for who gets lynched(note that you can also vote for no one getting lynched). The day phase will continue until a set deadline has passed or when deciding vote is reached.
Once the day phase is finished, the night phase begins. No one may talk in the thread during this phase, meaning that only players with night actions play a significant role. Night actions are abilities possessed by special roles that can be used to alter the game during the night phase. All night actions, including the mafia's kill, will be sent to me via PM(unless otherwise stated). Once the night phase deadline is reached or when all actions are sent in, I will PM everyone involved with their results and then a new day phase will begin. If anyone dies, then that person will be revealed.
Rinse and repeat until the game is over...
The Rules:
1. VOTING: Voting should look like this:
#Lynch Zeuzio or #NoLynch
And if you wish to change your vote, first cancel your first vote like this:
#Cancel
And yes, you need the bold.
Hammer rules apply this game, meaning that once a majority vote is reached that person is lynched and the day phase ends.
2. PARTICIPATE: It's not too fun when half of the players are always missing in action and only have a few posts. Try to post a few times during each day phase and contribute to the discussion in some way. This is also very important for the town's survival. If you don't participate, you are at high risk of being modkilled or replaced.
3. DON'T CHEAT: Although it'd be difficult for me to find out, just don't do it anyway. You'd be ruining the fun of the game. And if I DO find out...
4. IF YOU ARE DEAD, STAY DEAD: This game does not involve zombies. If you die, then don't post anymore. You can still cheer on your team/partner from the sidelines, though. I might make a separate thread for the actual game once it starts, making this thread a sort of "dead lounge" where dead players can chat(without revealing anything!).
5. NO EDIT RULE: Important! No edits. None at all. I don't care if it's typos. I'm bad like that.
#Lynch Zeuzio or #NoLynch
And if you wish to change your vote, first cancel your first vote like this:
#Cancel
And yes, you need the bold.
Hammer rules apply this game, meaning that once a majority vote is reached that person is lynched and the day phase ends.
2. PARTICIPATE: It's not too fun when half of the players are always missing in action and only have a few posts. Try to post a few times during each day phase and contribute to the discussion in some way. This is also very important for the town's survival. If you don't participate, you are at high risk of being modkilled or replaced.
3. DON'T CHEAT: Although it'd be difficult for me to find out, just don't do it anyway. You'd be ruining the fun of the game. And if I DO find out...
4. IF YOU ARE DEAD, STAY DEAD: This game does not involve zombies. If you die, then don't post anymore. You can still cheer on your team/partner from the sidelines, though. I might make a separate thread for the actual game once it starts, making this thread a sort of "dead lounge" where dead players can chat(without revealing anything!).
5. NO EDIT RULE: Important! No edits. None at all. I don't care if it's typos. I'm bad like that.
Sign Ups:
1. Adon237
2. Gourd_Clae
3. ivoryjones
4. Yellow Magic (YM)
5. CAVE_DOG_IS_BACK
6. Liberty
7. chana
8. MrChearlie
9. MirrorMasq (MM)
10. thatbennyguy (TBG)
11. Shinan
12. Jeroen_Sol
13. Despite
14. Marrend
15. GameOverGames Productions
16. Dudesoft
We're set up folks. I'm looking forward to a great game.
Flavor and Introduction:
It is the time of knights and blacksmiths, of fighters and gunsmiths.
A time of inquisitors and priests, princes and kings and queens.
Some even say it's also a time of magic.
But it's also a time of peril and strife.
Deep within the forests of Whitecroft, the hamlet of Holham, standing at the base of Mount Grey, is suffering from rockslides and floods. Roads are now untraversable and the supplies are getting scarcer by the day. A mysterious faction of bandits from Holham, believed to have disbanded long ago, has resurfaced, and they are reveling in the despair of the hamlet's inhabitants.
They call themselves, "The Mafia".
King Eonas of the capital was expected to help, but time passes... and no one comes.
It is up to the few "Townies of Holham" who still live, to stand up and save their homes.
Will they be able to root the mafia out, and survive until help finally arrives... or will the royal caravans find nothing but a ghost hamlet, dominated by bandits?
(Note: Although this game has a medieval theme, the names of the roles will be the default ones)
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
I should have killed liberty instead of MM.
I have failed you my brothers, also MM, stop confusing me even when you're townie. :)
:(
I have failed you my brothers, also MM, stop confusing me even when you're townie. :)
:(
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
Yeah, had I killed you
we would have awaken to be heroes.
The only reason I feared to kill you and chose to kill MM instead was because I feared he would be too stubborn and vote for me the next day.
I at least believed I had a chance in convincing TBG in voting for you, but as we all know, I failed.
we would have awaken to be heroes.
The only reason I feared to kill you and chose to kill MM instead was because I feared he would be too stubborn and vote for me the next day.
I at least believed I had a chance in convincing TBG in voting for you, but as we all know, I failed.
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
Also, we are making a habit of hammering wrong at LYLO.
It happened to me two times already:
Phoenix Wright and now M&M mafia.
Folks just start believing in me more haha.
It happened to me two times already:
Phoenix Wright and now M&M mafia.
Folks just start believing in me more haha.
Mafia Hosts Thread
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
I killed MM because I thought he was scum, and was confident that I could convince TBG at lylo, but I failed.
Also dude, making a hero portrait for a mafia role for roland :(
Also dude, making a hero portrait for a mafia role for roland :(
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
Welcome to Might, Magic, and Mafia! (Sign-up and rules thread)
no prob!
but did you seriously believe I had a power that would kill 2 people in one night? that is seriously unbalanced hehe
but did you seriously believe I had a power that would kill 2 people in one night? that is seriously unbalanced hehe














