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Under World 2
comment=41502
where's under world 1? did you do it?
Yeah, never cared to upload it because it was so outdated and I just didn't want people to play because its really friggin' hard...and the writing wasn't great. But I will probably upload that soon just to have it online so that people know there's a first one.
Under World 3
Under World 3
comment=41376
There seems to be some differences between the tutorials at the beginning of the game and what is actually there. For example, the first tutorial describing attacks said the stamina bar was above my hp, but the hud had the stamina bar below my mp. Also, another tutorial said the short sword would give me 15 attack points, but in reality it was 20.
As far as the short sword damage goes...I must have adjusted the damage after I made the little "tutorial" book. Oh well, might be worth fixing I spose, but I really don't care all too much about that. And as far as the stamina bar being below your MP, I changed the graphics around to make the game run faster and smoother...and that was WAY after I created those books. I just forgot to update them. I don't think its worth fixing and re-uploading, though. I'm pretty sure most people would easily be able to figure it out. ;-) Thanks for pointing that out, though!
Under World 3
Under World 3
Because the first one is pretty bad... I can upload it, I spose...but I made it a long time ago when I didn't know nearly as much. It was also made with RPG Maker 2003, so the quality lacks a bit more.
Under World 2
Game Progress and Lack of Sleep.
I don't think it has to do with the amount of work that it takes to fix these little picky criticisms... Its the fact that around here, the lack of encouragement is why so many games are turned into "abandoned projects". Its why I personally never post demos or never give people tastes of what I am doing before I finished because chances are around here, just from the constant pestering when something doesn't look "pro" or "perfect", like in PROFESSIONAL games that are made by teams of many people, you never feel like it will be enough when you give people a taste. I feel like people should encourage more than fill with criticisms, even if it is just to help. Because in the long run, the chances of ending up with a finished, well-done product are much higher if you feel good about what you've done as opposed to feeling like shit, due to people never laying off the criticism.
I swear, looking at some of the comments left in his screen shots...people are just looking, digging for any possible complaint to leave...anything they can possibly find. It's really annoying, which is why I rarely promote my games to people on sites like these...because that's really all you get. This guy has a wicked project in the works and instead of picking at every little thing he does in his maps, why don't we point out what he's done RIGHT every now and then? Or at least add a few positives with a criticism. Seriously...because there is so much good that this dude has done in his game thus far that can be commented on.
I swear, looking at some of the comments left in his screen shots...people are just looking, digging for any possible complaint to leave...anything they can possibly find. It's really annoying, which is why I rarely promote my games to people on sites like these...because that's really all you get. This guy has a wicked project in the works and instead of picking at every little thing he does in his maps, why don't we point out what he's done RIGHT every now and then? Or at least add a few positives with a criticism. Seriously...because there is so much good that this dude has done in his game thus far that can be commented on.
WaterfallNew.png
Seriously, don't stress about these peoples' insanely unreachable expectations. Make the game how you want to make it and call it that. The rest of the RPG-lovin' population in the world who don't come to this site daily would LOVE what you've done.
Game Progress and Lack of Sleep.
By the way...just took a gander at your maps. Dude! Fuck them!! People are ripping into your maps?? Seriously?? Your maps look epic... I don't see how people could be THAT ridiculously picky and obnoxious that they criticize your mapping...even if they are "trying to be helpful". Dude. If I were you, I would just work on your game to your own standards, have fun with it, and stop trying to live up to these peoples' standards who have expectations that lead up to the sky. Damn... I mean, can they do better? Or is it just talk? And I bet some of these "perfect mappers" don't have a clue about programming or anything else when it comes to RPG Maker. They just waste days and days making maps that will never be used in a single game...expect maybe their 5 minute demo that no one plays. Sad.
Sorry, but I'm on a rampage.. Haha. You should just get back to work and make something epic.
Sorry, but I'm on a rampage.. Haha. You should just get back to work and make something epic.
Game Progress and Lack of Sleep.
Just wanted to say...exactly. You are a one man team. Here's my opinion...and honestly I just randomly came across this and read it because I'm bored, but I still have thoughts. Dude, screw everyone's nit-picking at your maps, seriously man! The way I see it...the only people in this world who are going to be acting like picky little bitches are people from this site...because they play SO MANY of these games. In my opinion, coming from somebody who just enjoys a little fun game time and someone who has programmed with RPG Maker for years and years, just have fun with it. If people want to be picky bitches about every little detail, seriously man, they can go fuck themselves.
I'm sorry, but I'm annoyed because I recently posted a game here and I got EATEN ALIVE because I used RTP and some of my maps weren't "epic" and "perfect" like they should be according to everyone else. Even though, the story, the game play, everything else about that makes it a game makes it more fun than most games I've even played. What I'm saying is...take your STRENGTHS and work with them. Maybe you aren't a high-class mapper...but fuck it. Who's "perfect"? Even if your game doesn't carry the strongest, most perfect maps, I bet it will still turn out epic as hell to the other 98% of the world who aren't on this site and don't play tons of these games.
Dude. Have fun with it. Bottom line. And stop giving a shit what people think about your maps. Just do what you can... After all, remember...you are a one man team. What do people expect of you? Seriously...
I'm sorry, but I'm annoyed because I recently posted a game here and I got EATEN ALIVE because I used RTP and some of my maps weren't "epic" and "perfect" like they should be according to everyone else. Even though, the story, the game play, everything else about that makes it a game makes it more fun than most games I've even played. What I'm saying is...take your STRENGTHS and work with them. Maybe you aren't a high-class mapper...but fuck it. Who's "perfect"? Even if your game doesn't carry the strongest, most perfect maps, I bet it will still turn out epic as hell to the other 98% of the world who aren't on this site and don't play tons of these games.
Dude. Have fun with it. Bottom line. And stop giving a shit what people think about your maps. Just do what you can... After all, remember...you are a one man team. What do people expect of you? Seriously...














