JUNKWIRED'S PROFILE
Search
Filter
Star Stealing Prince Review
For what it's worth, I didn't have any difficulty with the beginning battles and found them quite enjoyable. The boss battles kick your ass, but the regular enemies seem perfectly fine to me.
(And maybe I have a soft spot for secret passages because FFIV is one of my favorite games lol.)
(And maybe I have a soft spot for secret passages because FFIV is one of my favorite games lol.)
Star Stealing Prince
It seemed strange to me, though, that checking the crate from the side wiped the treasure from the crate. If you check a bookcase from the side, then search from the front again, you still get the text, but in the case of the crate you just.. didn't get the treasure ever if you checked it from the side first. Which I guess is why I considered it a bug more than just an oversight.
And yes, I am very much enjoying this game!
And yes, I am very much enjoying this game!
Star Stealing Prince
On the first boss I wasn't prepared for the difficulty level, but when my poison worked on it I was like NO WAY and I love that you allow for status effects in boss battles. The second time around I was much more prepared and used all their skills and thoroughly enjoyed myself! It felt within my control based on the strategies I used. If I screwed up then I paid for it. I beat it the second time around and it felt very satisfying.
I'm so bored of typical RPG fights--especially in FF where they just throw more HPs at a boss to make it more "difficult", which results in long repetitive drawn out battles--not my cup of tea. So kudos to you for standing up for your decision to make your game challenging in a thoughtful way. I usually end up at the end of games with all the items still in my inventory, never having needed them, so it feels surprisingly good to need to use the items I'm given in SSP.
Anyway.
I found a bug? In Astra's room in the Eastern Tower I realized that if I searched a crate from the side it prevented me from being able to collect the treasure in that crate--for good. I noticed it after being slaughtered by the above-mentioned boss and not having saved my game, so I reloaded and went to get the items again, but only two of the previous three were there (because I searched one from the side). So I reloaded again and tested it out several times and it occurs with 2/3 of the crates (the third being unable to be searched from the side due to its position). I haven't been in another location yet with crates to check if it occurs on all crates or if it's just the ones in that room.
I'm so bored of typical RPG fights--especially in FF where they just throw more HPs at a boss to make it more "difficult", which results in long repetitive drawn out battles--not my cup of tea. So kudos to you for standing up for your decision to make your game challenging in a thoughtful way. I usually end up at the end of games with all the items still in my inventory, never having needed them, so it feels surprisingly good to need to use the items I'm given in SSP.
Anyway.
I found a bug? In Astra's room in the Eastern Tower I realized that if I searched a crate from the side it prevented me from being able to collect the treasure in that crate--for good. I noticed it after being slaughtered by the above-mentioned boss and not having saved my game, so I reloaded and went to get the items again, but only two of the previous three were there (because I searched one from the side). So I reloaded again and tested it out several times and it occurs with 2/3 of the crates (the third being unable to be searched from the side due to its position). I haven't been in another location yet with crates to check if it occurs on all crates or if it's just the ones in that room.
The Longing Ribbon
This game is awesome! I was captivated from the very beginning and couldn't get away from it. I love the unique way of upgrading skills (a bit tricky if you miss them, but neat nonetheless) and I loved the chilling atmosphere. You did a really great job of putting horror into a game with limited graphics. Kudos on freaking me out.
In Search of Immortality Review
Hmmm, I can't get into this game. It looked promising, but the battle system killed it for me. The battles are so drawn out. There is way too much going on in regards to skills and items and it left me feeling overwhelmed with no desire to delve deeper. I did find the story interesting, but the battles were just too tedious to be worth pushing through to learn more.
Pages:
1













