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Smile Game Builder

Just wanted to post that in case you haven't followed this software in a while, it has made a ton of improvements over the last couple of years. Right from Steam:

Party Train and Party Train Order.
Exporter to Unity for Cross-platform support and even more tweaking
Monster Spawn Regions.
Moving Range of NPC.
Number of Item Slots and Maximum Quantity for Each Item.
Game Over Setting.
Text Input.
Display/Control String Variables.
Loop in Events.
Re-design Event Panels.
Additional FPS Sample Game.
Skybox feature has been implemented in the map settings.
Skybox tab in the resource archives has been added and users' original materials can be imported.
Building light option has been added in the map settings.
The colors of lights option and the directions of shadows option have been added in the map settings.
During the game play, if the player chooses "Exit Game" in the menu, it returns to the title screen.
When you import FBX, the following process will be executed;
- Skin Weight Normalization
- Polygon Triangulation
- Apply Scaling
- Convert old FBX format to FBX7.4
We implement the "Common Events" feature which you can use from every map.
We implement "Grouping" feature for map objects.
When you rotate a grouped map object, it rotated each place, but now it can keep the relative position and rotate around the center point of the group.
You can select map objects or events by using Ctrl+left-click.
You can copy & paste map objects and events all together.
You can choose "Free Movement" when it's in the third-person view mode.
We proudly release a new feature DLC of "3D Character Editor". As we stated on our June 23rd press release, we would like to give this feature free of charge to the users who have purchased SMILE GAME BUILDER before the Steam Summer Sale.
We release a new feature, "2D Effect Tool".
3D models made with MQO format can be imported. (Beta Version)
The main interface of SMILE GAME BUILDER can be edited with an external file. The text will be unofficial, but this feature can lead the user-interface to be multi-language.
In "Edit Game Data" > "Game Terminology", some uneditable words within the games can be edited from now on.
We add a new command, "Ban Player to Run".
We add a new command, "Change the Player’s Movement Speed".
You can change the display position of choice windows for shops, inns and choices from the event panels.

This includes bug fixes of course. They updated their software 5 times so far this week with another coming in weeks. A good selection of DLC's are also available including a character creator. They have a Discord Chat as well.

I think its well worth it!
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