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Hammerstone
Thanks for the feedback, Novalux. It is laggy and most definitely due to the events. I wish I knew how to script.
The boat was a last minute idea actually, and I will make it completely sink.
You can get to shore by swimming up or down.
The Giants have a hit animation, but for some reason, it doesn't show up. I will make them harder to kill. It's a time consuming process and I already had them spread out, and so i didn't fix their health like the pigs.
Hunger meter has a steady depletion time, less it's snowing. The cold depletes hunger faster.
You can also pick berries, and go fishing for food.
I chose to spawn the giants close cause they never got close during testing.
I will have a fixed updated version someday soon.
The boat was a last minute idea actually, and I will make it completely sink.
You can get to shore by swimming up or down.
The Giants have a hit animation, but for some reason, it doesn't show up. I will make them harder to kill. It's a time consuming process and I already had them spread out, and so i didn't fix their health like the pigs.
Hunger meter has a steady depletion time, less it's snowing. The cold depletes hunger faster.
You can also pick berries, and go fishing for food.
I chose to spawn the giants close cause they never got close during testing.
I will have a fixed updated version someday soon.
Hammerstone
Hammerstone
Hey, I'm working hard on it as I type this actually. I want to get a demo or something out ASAP. It's mostly all RTP graphics mind you, but if the general reaction is good, then I'll completely remake it with custom graphics and instead of collecting wood, you'll have to chop down trees and mine rocks. It's all being done without custom scripts, cause I have no idea how to use them. Just events and conditional branches.
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