ILLEANDER'S PROFILE
Currently working on Ubira. A fakemon (fan-made Pokemon) game. All the graphics and characters for the game are being made for the game. No copyrighted materials are being used. Even the battling system is different.
Game Concept: You are an Ubira, a rabbit like fakemon, with the ability to transform into any fakemon you have previously encountered. You can change your form inside and outside of battle. Changing form changes your appearance, your stats, and your abilities. Your goal is to become strong and well respected by humans and fakemon alike. Your motive is to one day become as strong as your father, who is a powerful companion of a famous trainer.
Game Features: You can plant and harvest ingredients to cook/synthesize useful items. You can fight and fulfill quests for both fakemon and trainers. You can nurture young fakemon. You can earn trophies for your awards room. You can wear costumes as well as change form. You can visit uniquely themed towns including a steampunk town.
This game is open to community involvement. We have a group page on Deviantart http://ubiraworlddomination.deviantart.com/ . You can submit fakemon, trainers or tiles. You can suggest ideas for town themes, and game features. You can support the game by beta-testing or by telling other people about this game. How much or how little you are involved is up to you.
Game Concept: You are an Ubira, a rabbit like fakemon, with the ability to transform into any fakemon you have previously encountered. You can change your form inside and outside of battle. Changing form changes your appearance, your stats, and your abilities. Your goal is to become strong and well respected by humans and fakemon alike. Your motive is to one day become as strong as your father, who is a powerful companion of a famous trainer.
Game Features: You can plant and harvest ingredients to cook/synthesize useful items. You can fight and fulfill quests for both fakemon and trainers. You can nurture young fakemon. You can earn trophies for your awards room. You can wear costumes as well as change form. You can visit uniquely themed towns including a steampunk town.
This game is open to community involvement. We have a group page on Deviantart http://ubiraworlddomination.deviantart.com/ . You can submit fakemon, trainers or tiles. You can suggest ideas for town themes, and game features. You can support the game by beta-testing or by telling other people about this game. How much or how little you are involved is up to you.
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Is there a way to raise max hp temporarily?
Thanks Lockez and Liberty, I will try both of your suggestions. Using status effects never even occurred to me.
Is there a way to raise max hp temporarily?
Is there a way to raise max hp temporarily?
So far what I have worked on with the character changing forms is pretty basic. I have Items linked to common events that change the sprite and battler graphics, it removes all skills from the character and gives him new skills based on the monster he's turned into. I can also change stats like dexterity, and agility, but I cannot change attack and defense stats which is critical, since my character does not use weapons or armor. I though about randomly equipping "fake weapons and armor" to increase these stats, but it seems like a strange way to do it.
Is there a way to raise max hp temporarily?
I am working on a character that can turn into different creatures. I want to be able to change his base stats like max-HP, when he changes forms. I haven't found the part of the script that controls max-HP
Also is it possible, when changing max-HP to not refill his HP bar? It wouldn't be fair to his enemies if he miraculously regenerated all his HP by changing forms.
Also is it possible, when changing max-HP to not refill his HP bar? It wouldn't be fair to his enemies if he miraculously regenerated all his HP by changing forms.
Yanfly Engine Ace - Death Common Event
Is it possible to use this script to return a character to a town and healing them, instead of ending the game?
What makes games "fun"?
You might have to do the classic rpg style after all. What makes side scrollers fun is the use and manipulation of physics. Have you ever played Braid?
You've pretty much mentioned all the things that make games fun, so I will just add to what you said.
Side Quests!!!
Have you ever played Rune Factory? Rune Factory has a lot of options you can do to enjoy the game... I often lose sight of the real goal because I get so caught up in the other things you can do in the game. I will use Rune Factory 3 as an example.
Goal: Restore your character's memory! You do this by finding memories at the end of each seasonal dungeon in the game.
Things you can do in the game:
1. Plant, Harvest and Sell Crops
2. Fight Monsters
3. Tame Monsters to Care for and Help on the Farm
4. Befriend Townspeople: Can also Marry an Eligible Girl
5. Complete Quests for Townspeople
6. Participate in Town Festivals and Contests
7. Cook dishes from Ingredients you grow or collect from monsters
8. Mine for Ore
9. Forge Weapons, Defensive Gear, and Accessories
10. Make Medicine
11. Go Fishing
I could probably go on and on, but you get the point. There is a lot to do to keep you occupied in the game.
One other thing that I've found entertaining in games,(I will use Okami as an example) In Okami you collect Hidden Beads throughout the game. First: People love collecting things,(but only if they are rewarded for their effort). Second: Hide them in good places, its like searching for treasure. Third: Make the reward worth while, like Game art or special items etc.
I lied I have one more thing to add. I assume since you were going to make your game a side scroller that the player can see the enemies instead of having a "RANDOM ENCOUNTER!" Thats good, because random encounters can be really annoying.(unless your playing Pokemon...but even then its not so great.)
I hope this is mildly helpful.
You've pretty much mentioned all the things that make games fun, so I will just add to what you said.
Side Quests!!!
Have you ever played Rune Factory? Rune Factory has a lot of options you can do to enjoy the game... I often lose sight of the real goal because I get so caught up in the other things you can do in the game. I will use Rune Factory 3 as an example.
Goal: Restore your character's memory! You do this by finding memories at the end of each seasonal dungeon in the game.
Things you can do in the game:
1. Plant, Harvest and Sell Crops
2. Fight Monsters
3. Tame Monsters to Care for and Help on the Farm
4. Befriend Townspeople: Can also Marry an Eligible Girl
5. Complete Quests for Townspeople
6. Participate in Town Festivals and Contests
7. Cook dishes from Ingredients you grow or collect from monsters
8. Mine for Ore
9. Forge Weapons, Defensive Gear, and Accessories
10. Make Medicine
11. Go Fishing
I could probably go on and on, but you get the point. There is a lot to do to keep you occupied in the game.
One other thing that I've found entertaining in games,(I will use Okami as an example) In Okami you collect Hidden Beads throughout the game. First: People love collecting things,(but only if they are rewarded for their effort). Second: Hide them in good places, its like searching for treasure. Third: Make the reward worth while, like Game art or special items etc.
I lied I have one more thing to add. I assume since you were going to make your game a side scroller that the player can see the enemies instead of having a "RANDOM ENCOUNTER!" Thats good, because random encounters can be really annoying.(unless your playing Pokemon...but even then its not so great.)
I hope this is mildly helpful.
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