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Blackmoon Prophecy Hard Type Version
Going back to old school length RPGs
It depends of the type of the game. But comercial games are full of filler. I like a rpg well designed and that durates like30h at max.
For short rpgmaker projects 6-10h projects is ok, it tells a idea and worls, being intense and fun.
For now all my games are like this except one. These will have like 20h mq .
For short rpgmaker projects 6-10h projects is ok, it tells a idea and worls, being intense and fun.
For now all my games are like this except one. These will have like 20h mq .
Dragon Fantasy
Hi im playing this but i have a problem. I have the ship for the first time but i cant remember what i needed to do or to go here.
Difficulty effects
Improved save
Ordra
Vaya, ¡otro que traduce y usa rpgmaker.net! Una gran comunidad en mi opinion, muy superior a los tipicos foros. Hechare un ojo a tu proyecto aunque ni siquiera se como 'subscribirme' a cosas,xD.
in_work.png
Its a cave, although a strange one. Yes, i like also how looks the wall. For now im not doing any borders, i will make them for a more advanced version and when i improve them. For now its enought, the prototype will have that.
Ordra
because is a work to release all of them in each community forum, man... i will take my time i already submited some.
Working in teams: Yay or nay?
I would love to work with other people, althought there are some projects i like making 100% at my own, because this also gives they a special style.
But yeah. Im thinking that when i have a decent prototype of my actual project search for help and people interested in making graphics, music, or whatever...
I have done all the scripts(a lot of them), systems and gameplay and the theme and history in 'general', and the design document, that what i seem to like more...
But yeah. Im thinking that when i have a decent prototype of my actual project search for help and people interested in making graphics, music, or whatever...
I have done all the scripts(a lot of them), systems and gameplay and the theme and history in 'general', and the design document, that what i seem to like more...
Wither Review
I played the game throught this review. The game is pretty nice.
Its a very short game with a basic methaphor and theme, with a adventure gameplay oriented to that. The graphics and the music have a very interesting charm that fit very well in it also.
I liked a lot and its duration again fit very well the theme and history.
Its a very short game with a basic methaphor and theme, with a adventure gameplay oriented to that. The graphics and the music have a very interesting charm that fit very well in it also.
I liked a lot and its duration again fit very well the theme and history.













