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State in Response to State?
Well, obviously I'm a noobie here with no experience with screwing around with software, so I need some help. Specifically, in VX Ace, I'd like to create a "rage" state that an actor will enter whenever another actor dies, being inflicted with the "death" state. I can't put a common event as part of the effect of a state, but even if I did, it would probably be set off whenever an enemy dies as well. I may also try a more advanced "rage" state for when multiple actors die simultaneously. I can't script for my life, so I'm worried that I'll murder the program due to epic failure. Any help is appreciated, and sorry for the excessively long read. :P
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