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RPG JS: Your online RPG on your browser

Hello,

- A new version is now available: Alpha 2. This version fixes several bugs. For the occasion, the demonstration is more complete. You have a quest to perform. This will allow you to see little more detail the possibilities of RPG JS.
- Demonstrating a contest, please vote for support the project (link below)
- The next version will normally be the Beta. The script to import Events RPG Maker XP is underway.
- tutorials on the official website are being written (in French)

=> Play the demo

RPG JS: Your online RPG on your browser

For now, the maps can only be imported into RPG JS. But the structure of this framework will in the future, to also import events.

RPG JS: Your online RPG on your browser

A video will soon show the possibilities of the game

For features, you can find the same property as RPG Maker :
- Events with a list of commands of event (show a message, view an animation, change gold, set Move Route)
- Tileset and autotiles
- Action Battle System
- ...

RPG JS: Your online RPG on your browser

RPG JS: Your online RPG on your browser


Information

Author: Samarium
License: GPL
Languages: English, French
Release Date (for initial use): April

Introduction

- RPG JS is a framework to achieve RPG browser. Please note, you must have a minimum of programming knowledge to use the framework even if it greatly facilitates the task (scrolling, collision, motion ...)

- RPG JS uses the HTML 5 and Javascript. It builds on the framework EaselJS for manipulating bitmaps, sprites, etc..

- A script on RPG Maker XP can convert a Map to RPG JS

- Browser Compatibility: IE9, Google Chrome, Firefox> = 3.5, Safari> = 4.0, Opera> = 10.5

Benefits

I found several advantages:
- No need to download
- Ability to link with a database (with Ajax requests) and record scores for example (not implemented in the framework)
- Ability to link with other contents of the site (see the bars of life outside the game ...)
- Ability to play with the mouse
- Added non-existing commands on RPG Maker
- Integrated Tactical RPG
- Possible evolution (towards MMORPG)
- Play on iPhone / IPAD / Archos ...
- Open Source

Operation

RPG JS uses the same structure as RPG Maker. You load a Map showing properties (Tileset, Music ...) and nothing else. In fact, you also specify events in the Map. Next you create events with an appearance of the pages and controls event. You can find the switches, local switches and common commands such as displaying a message, moving a character, etc..

For now, some commands have been programmed.

Take an example:

var rpg = new Rpg("canvas");

rpg.loadMap('Map007', {
tileset: '006-Desert01.png',
events: ['Event02'],
player: {x: 14, y: 11}
}, mapLoad);


In a nutshell, you load a map. Resources are the same types of file that RPG Maker XP ("Graphics/Tilesets" for example)

The event "Event02", This is a file in "Data / Events" which includes cleanliness of the event (see above) A English documentation will be present.

Screenshots:

In the order of images:
1) Single display (based on an RPG)
2) Interaction with events
3) Action Battle System




Additional Details

April, the first version released. But he surely will miss several elements from RPG Maker. But the framework is comprehensive enough to make a simple RPG.
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