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What Videogames Are You Playing Right Now?
post=114444Star Ocean 4 wants to say hello.
Rogue Galaxy has the biggest and most annoying mega-dungeons (like planet-size dungeons). The menus are fun, and the battles are fun the first 151356135135135315 / 500000 times, but it is a dungeon crawl with horrible dungeons.

stretchy!
New game in the works, need some advice about the software.
When I said preference, I meant that as somebody's strengths. My fault, I didn't mean that as only focusing on one thing, obviously. I haven't seen much else from you other then your pretty screenshots and discussions on graphics. OH AND HOW DARE YOU MISTAKE ME FOR NIGHTBLADE. I guess the avatars are too similar, I should fix that.
And I would hug Cray to apologize for this tangent. :(
And I would hug Cray to apologize for this tangent. :(
New game in the works, need some advice about the software.
New game in the works, need some advice about the software.
Kaempfer, you are such a nitpicker. =D
I'm serious though, I think that needs to be addressed. Not only to you, but to a lot of people in these communities. I don't think he was writing anything off. Sure he has a preference to gameplay, but it's just like you and your preference (or rather your focus?) towards graphics. *shrug*
Most of his points weren't needed, though. The first three are totally dependent on the organization and dedication of the developer. V&A and scripting also weren't needed because (surprise) they really are the same.
Anyway, stop nitpicking this article. Stop nitpicking games so much. I understand as developers we tend to do this a lot, but it's become a curse, and it doesn't help you as much as you think it does. His last two paragraphs were great.
I'm serious though, I think that needs to be addressed. Not only to you, but to a lot of people in these communities. I don't think he was writing anything off. Sure he has a preference to gameplay, but it's just like you and your preference (or rather your focus?) towards graphics. *shrug*
Most of his points weren't needed, though. The first three are totally dependent on the organization and dedication of the developer. V&A and scripting also weren't needed because (surprise) they really are the same.
Anyway, stop nitpicking this article. Stop nitpicking games so much. I understand as developers we tend to do this a lot, but it's become a curse, and it doesn't help you as much as you think it does. His last two paragraphs were great.
New game in the works, need some advice about the software.
post=114051post=113979This is a stupid comparison since he pretty much says "YOU CAN DO WHATEVER IT DOESN'T MATTER ALL THAT MATTERS IS GAMEPLAY I USE A SHOE TO MAKE MY GAMES"
http://pockethouse.wordpress.com/2009/08/06/rmxp-vs-rmvx/
Are you saying you don't agree with his last paragraph on Mapping.
New game in the works, need some advice about the software.
From seeing your previous work Cray, I would go with XP. You need to minimize your frustration since you're big on custom graphics.
How about you show us the tilesets. ;)
How about you show us the tilesets. ;)
Game Chill 2009
What I noticed I'm on a tea-
Oh wait sorry I got confused there. But you wouldn't have expected anything from me even if that was true.
Oh wait sorry I got confused there. But you wouldn't have expected anything from me even if that was true.
Etrian Odyssey 3 Soon
Yuzo Koshiro makes some of the best music, but I have never played any EO games. The soundtrack for the games rock. =)
In Game Encylopedia?
Make the game first. Then add it in. You don't want to add icing on the cake when the cake isn't done yet.
Priorities. :)
Priorities. :)













