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Mama
Me and my friend played the game a little, and we got to the repeating hall where the locker room shows up. Can't figure out how to get past that, and found an amusing glitch where you get the syringes in that one locker and if you look at it over and over you get more syringes and it doesn't seem to end. We ended up getting 24 syringes before getting bored and frustrated, I really like the game so far.
My main frustration is the lack of saves. I know it's not too far back but since there wasn't a save around or we can't save at anytime, its a little frustrating thought about going through all that stuff with the baby following you and then the repeating hall and appearing doors and junk. Also, I don't know if this is what we're supposed to do next but cannot figure out the computer code to save our lives. The only thing we could even think that it could be was 1991 and that wasn't the answer so.
The running speed is also annoying, and some objects can be walked over or if you walk on some blood it appears over you. It's also frustrating navigating some areas because we'd think we can walk somewhere but oh, the sprite's too big to go through this empty spot under the bed, so you have to go all the way down just to look at a lamp! Also, the sprites walk looks kinda wonky.
Besides that I really enjoyed what we played! The atmosphere was great very creepy, the music fit and kept me on edge, I got chills at the hospital and the interactions were very realistic. SFX noises like stepping on the blood and the squishes were a good add. I also like her friend Sarah, and the entire situation makes me feel bad for Abby and like her character all over. I really hope to be able to finish the game and hope the ending is just as dark as I imagine it would be. (I like morbid stuff). Congratz on finishing it, I plan to review after finishing all the endings!
My main frustration is the lack of saves. I know it's not too far back but since there wasn't a save around or we can't save at anytime, its a little frustrating thought about going through all that stuff with the baby following you and then the repeating hall and appearing doors and junk. Also, I don't know if this is what we're supposed to do next but cannot figure out the computer code to save our lives. The only thing we could even think that it could be was 1991 and that wasn't the answer so.
The running speed is also annoying, and some objects can be walked over or if you walk on some blood it appears over you. It's also frustrating navigating some areas because we'd think we can walk somewhere but oh, the sprite's too big to go through this empty spot under the bed, so you have to go all the way down just to look at a lamp! Also, the sprites walk looks kinda wonky.
Besides that I really enjoyed what we played! The atmosphere was great very creepy, the music fit and kept me on edge, I got chills at the hospital and the interactions were very realistic. SFX noises like stepping on the blood and the squishes were a good add. I also like her friend Sarah, and the entire situation makes me feel bad for Abby and like her character all over. I really hope to be able to finish the game and hope the ending is just as dark as I imagine it would be. (I like morbid stuff). Congratz on finishing it, I plan to review after finishing all the endings!
Highschool Contracts REDUX
I'm currently having a block and I'm frustrated because an event refuses to work, but I plan to get back to working on this sometime this week.
It was meant to be that way. Haha, and that is the point of the game. The only way to even try to get to your goal of killing your father is to - as death says - kill anyone in your way. Meaning if you get the chance to kill someone, innocent or not, will you be able to do it for that goal of yours? Or is it not worth it? ^^; It's a game that was inspired sort of by Undertale that's supposed to make you think about your decisions.
Can't wait to hear about your voyage outcome! I'd love to hear all about it <3 Sorry I was late to replying by the way haha. I've been busy with other stuff!!
author=Majo_Ellen
I just downloaded the game, I haven't gotten to playing it yet but CHEESUS CRUSTS! What is this story synopsis?! It's hilarious, but at the same time really edgy.
This deadbeat father had better have some reason to being a bum or I definitely will kill him.
...... *Ahem*
And with that said, I shall begin my voyage and let you know the outcome of my journey later.
It was meant to be that way. Haha, and that is the point of the game. The only way to even try to get to your goal of killing your father is to - as death says - kill anyone in your way. Meaning if you get the chance to kill someone, innocent or not, will you be able to do it for that goal of yours? Or is it not worth it? ^^; It's a game that was inspired sort of by Undertale that's supposed to make you think about your decisions.
Can't wait to hear about your voyage outcome! I'd love to hear all about it <3 Sorry I was late to replying by the way haha. I've been busy with other stuff!!
[RMVX ACE] Reversed Door Events
There is an automatic event you can make for doors when you right click, but how do you make the animation work for a reverse. Like, the automatic event mostly works for when you're walking inside a room, but what about out? It looks funny whenever I tried to use the automatic door function, it swings up and kind glitches out a little. I don't know if that makes sense. I tried reversing the event directions but it didn't work at all.
[RMVX ACE] Change of Music
[RMVX ACE] Change of Music
It kind of makes sense. You're saying to make an event that autoruns in the room to play the music unless another event takes place to play other music.
But how exactly would I do that? I can't imagine how I'd be able to manage that especially at my beginner level, it seems kind of complicated.
Is there an example you can give me or something?
But how exactly would I do that? I can't imagine how I'd be able to manage that especially at my beginner level, it seems kind of complicated.
Is there an example you can give me or something?
[RMVX ACE] Change of Music
My rooms have auto change backgrounds, but sometimes events call for a change of bgm upon entering a room. But when your character enters the room, you can hear the bgm used for the room for a split few seconds before the bgm changes to the music I want for it. Fading out doesn't work and I've tried many different things like switching where the event triggers, or the fading out triggers, or the bgm change triggers, but I cannot figure it out. Does anyone know how to do this exactly, I know its been done correctly before.
Highschool Contracts REDUX
author=WatashiDake
Now I am more interested in this game .. Choices and multi endings makes a game more interesting to play .. I am exited to see the demo .. Stay Positive !!!
I'm extremely delighted you are so excited for my game, it makes me feel much more confident and eager to work on the game which is just the boost I need! I also love choices and multi endings, though most games have more interactions then mine will.
As for the demo, it's already in the download section, I had to download it twice with a second update after catching more bugs near the ending scenes of the demo hence why it says 2.0
So feel free to play it. It's rather short especially if you're a fast reader, and the instructions on where to go are pretty obvious so it could probably be finished in one sitting if you have the time. My friend finished it within a good fifteen minutes including inspecting objects around the entire area.
Highschool Contracts REDUX
author=Frogge
Aww, don't be so hard on you~
From what I played of the game your writing seemed great for your first game. A lot of the time first time developers can't write conversations at all so you end up with things like
''Hi mark how are you''
''I'm good johnny hey how is it going with jessica''
''she left me''
''oh ok hey you wanna go kill some demons''
Also, did you manage to get those bugs fixed? Those were some of the trippiest bugs I've seen in rpg maker and I'd love to hear how you fixed them.
Thanks, my literature skills are good enough to where it definitely won't sound like that. I'm just worried the characters might sound flat and not seem to have much personality despite the stereotype I put up there. And look at my blog entry to see how I fixed the bugs.
author=WatashiDake
I like the concept of being the one who kills for once . can't wait to play this game and kill everyone then it would be a GAME OVER . I just love to see the bad endings first XD .
There will only be one game over in the whole game triggered by choice, but there will be several endings. I have at least eight whole endings planned out depending on your choices in the game. By the way, I also like to see bad endings first xD However, there is technically only one bad ending unless you count the neutral endings as a bad end.
Highschool Contracts REDUX
Will be fixing last few bugs tomorrow after school, then probably put up a small demo. ^^; Thanks for the interest and support!














