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Retry Battle

YSA Battle System: Classical ATB could also cause the problem. It affects the battle system in my game.

Retry Battle

It was the Yanfly Battle Engine.

Retry Battle

GreatRedSpirit, that solved the crash issue, but there's another problem. Every time I reset, it just puts me back to the 'Hero was defeated' message, and shows me the retry menu.. Any idea how to fix that?

Retry Battle

author=TDS
author=Legomaster0911
Umm..., I'm sorry to bother you, but every time I try to retry a battle, an error message pops up saying 'Disposed window.' Can you help me fix this? I'm using scripts, if that's any help...
It's no bother, just let me know which window is the one with the dispose error and if you're using any other scripts which affect the Scene_Battle or Window classes in any way and I'll see what I can do to help you.


Please explain to me the 'which window' part. I can give the line of code that's causing me trouble. I tried deleting it and it crashed my game. Here's the line: 'item_rect_width = (status_window.width-24) / $game_party.max_battle_members' It's on the Yanfly Engine Ace - Ace Battle Engine v1.22 if that's any help...

Retry Battle

Retry Battle

I'm sorry, could you explain that to me? I'm a script newbie. However, the scripts that affect battle for me are the Yanfly Battle Engine, the YSA ATB system, the Game over commands from soulpour, and your script.

Retry Battle

Umm..., I'm sorry to bother you, but every time I try to retry a battle, an error message pops up saying 'Disposed window.' Can you help me fix this? I'm using scripts, if that's any help...
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