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HAPPY'S PROFILE

Happy
Devil's in the details
5367
I'm a very big fan of music of japanese role playing games for it has influenced me throughout my life since my early childhood. The day I saw Nobuo on the stage in front of me I decided I too will become a composer one day. It has been 9 years since that day.

You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.

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Summoner of Sounds

Alright everyone! This is the final chapter: the battle against the void! Let's see what we can do with battle themes.

I was sure I'd complete something for the previous chapter, but at some point other things started taking over again. A good thing is that it still got me creating a lot of stuff, though.

I will be posting feedback on the entries of the previous chapter at some point as well. In the previous chapter I was really glad to see some good tips and assistance being provided here.

This will be the final chapter of the event, so let's try to make best of it, yes? Can we reach the same multitude of entries that we were able to pull off in the opening chapter?

Summoner of Sounds

It's done! The ninth symphony has been completed! Your final chapter has begun.


Artwork by PeteMohrbacher @ Deviantart.com




Chapter X: Rock Off Against the Void


You are a journeyman, a Disciple of Sound and you have been tasked to solve a series of mysterious disappearances of Sound in the Realms of Melodies by the Regal Musicians Network.

In the previous chapter you were called in aid by the network, your task being to complete the ninth symphony of the network's late composer. The symphony is now complete and the concert series arranged for it was a big success! Everything's well!

Until suddenly, the scenery before you starts to twist and distort. Everything around you starts to dismantle into particles of prismatic light. What is this!? Is this the notorious curse of the ninth symphony!?

Your sight now completely consists of strange light, glowing in different colors. Abstract shapes and forms construct and dismantle everywhere around you. It's dark, it's light and then you discern outlines of something akin to a humanoid, forming in front of you. A voice in your thoughts speaks to you "I am void and now you shall become a part of me."

You automatically reach out for the holster of your instrument, but your hand trembles and the instrument falls to the ground, sending out a couple of disjointed notes. You can't help, but to notice that as a result of this the outlines of the humanoid form falter slightly.

You pick up your instrument and begin summoning the Sounds.

"You have composed your ninth symphony already, Summoner! You have created enough! This is your final destination!" The voice inside your head yells.

You continue playing your instrument valiantly, harnessing your imagination to repel the powers of the void. The form in front of you starts lashing out into different shapes.

"No! You cannot defy me! Come forth my minions! Lady Excusas! Deadly cyborg: Procrastinator Mk. 3!"

The rock off against the void has begun!

Composer: You pull out your big guns. You begin summoning the sounds fitting for battle!

Developer: It's time to rock out! What are the best battle themes? What even makes a good battle theme?


Challenge:

  • Composers: Your challenge is to compose a piece of video game music for a battle scene. The choice of video game genre and music genre is free!

  • Developers: What battle themes do you enjoy the most? What are the elements in them that stand out for you?



Track restrictions:

  • Impression: Fitting for a battle of any sort.

  • Instrumentation: No restrictions

  • Game World Setting: No restrictions

  • Video Game Genre: No restrictions

  • Game Instances: A battle scene


Submission rules:


  • Render a track with as little audio quality loss as possible

  • You may submit as many pieces as you wish, but rememeber that quality is what matters.

  • You may update your submissions with further versions.

  • You may contact event organizer and sign up for post processing of your track.

  • You may collaborate and interact with all the rest of the community to any end you wish. You are encouraged to share tips, viewpoints, references and material for inspiration.

  • The challenge will run for one month and end 17th of June 2016

Good luck everyone!

Aim for the Stars

author=Kylaila
Congrats!
So, if we keep commenting .. should we do better do it on the mainpage of summoners of sound? Should we repost the comments we made here?

Just continue on the SoS event page! The comments that have been made here will be counted towards the SoS achievements as well and I have notified about this event on the SoS page, too, so it shouldn't be too hard for the composers to find part of the feedback from here.

Aim for the Stars

The raffle is here! To pick the names I used an RM VX Ace game that picks a random number between 1 and 16 four times and makes sure there aren't duplicate entries:



And the winners are...



Craze, Dragonsprit99, TungerManU and Illy!


Congratulations to the winners!


... and because everyone wants a copy of Stardew Valley... We have to do some more raffling!



Craze and Illy are entitled to copies of Stardew Valley, while Eden Star goes to TungerManU and Star Crawlers to Dragonsprit99.

Whether you want to swap the prizes with each other, or want the game you won, let me know.

Thanks to everyone for participating! See you around in the coming music events! And of course if you want you can still give the composers comments and feedback in the Summoner of Sounds event page. It will be much appreciated!

Captain Statistica: Civil War

author=Liberty
I'm sure it'll be fine.
Sure, if you mean by us composers not having the time to participate. :( Though we have so many music events that maybe it doesn't have to cover music. Shame, though!

Captain Statistica: Civil War

author=Liberty
Fiiine. We did have one scheduled for March but it kinda got neglected. Basically a resource tournament where there were brackets for making the best of x type resource.

Though a general thematic one would be neat too - four weeks, four themes, any resource type. Badges for the best of each week.


That sounds good! I hope it wouldn't override with other music event, though. D:

Aim for the Stars

I noticed a lot of people commenting that some entries for the first chapter didn't sound light-hearted. Then I noticed I had wrote here that the challenge was to compose a piece of light-hearted video game music.

To be more accurate: the challenge of the first chapter was to compose music for a light-hearted video game setting.

By the way, can anyone tell me why jasprealo's "Dance of Devananda" as well as both of Matt_'s submissions were denied? They all sounded really good to me, and it's kind of a shame they don't appear in these lists.
They were good submissions, but they were old works that were just dumped on the event.


It seems the people eligible for the raffle are:


Zeebree , Pianotm, Cashmerecat, OddRabbit, Kloe, Bicfarmer, TungerManU, Illy, NeverSilent, Craze, Kylaila, Merlandese, Blobofgoo, Ratty524, Dragonsprit99, and Aquatorrent

The raffle will be held very soon and the winners will be announced here. The last chapter of Summoner of Sounds will be starting later today as well!

Thanks to everyone for participating!