GHOST'S PROFILE
Ghost
787
Game Project:
http://www.rainfall-game.com
Personal blog:
http://vibrantsea.tumblr.com
Contact: Karim@rainfall-game.com
http://www.rainfall-game.com
Personal blog:
http://vibrantsea.tumblr.com
Contact: Karim@rainfall-game.com
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Castle Chase 2
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Lol, this still reminds me of that Spiderman game. The part where you play as Wolverine in some circus/candy factory, I can't remember!
Edit:
looool
http://img.photobucket.com/albums/v649/MIGGO_ZERO/Video%20Games/spider2b.png
Edit:
looool
http://img.photobucket.com/albums/v649/MIGGO_ZERO/Video%20Games/spider2b.png
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Demon Bitch/Bastard, Your first crush
Whatchu Workin' On? Tell us!
Creating Immersive Worlds, Interesting Characters & Non Linear Plots
author=WolfCoderThis works well with games that have good gameplay, fun dialogue, and something that is pretty important for these type of games, graphics!No it isn't. You can write a good story without graphics. You can even have a good story if it's a purely text game. Writers have been doing this for centuries.
What are you talking about? You took a quote out of context and made a point that makes no relation to it.
I said if you're going to use a really simplistic/generic story then you should have some other redeeming future. Cool scenarios, some better character development would help but having nice graphics and great gameplay features would be a huge visual pull factor to your game. Having a light hearted story, with below average graphics, below average gameplay features, etc will easily make your game forgettable.
In other words if you're going to use a really bare story, then you SHOULD focus on improving other areas of the game.













