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Sore Losers
The Longing Ribbon
Too bad that I didn't read about the skip battle function before I played through the game.
But I don't know how anyone could play through it without skipping them somehow because they are absolutely unbalanced which, together with the amount of fights, really ruins the game.
But I don't know how anyone could play through it without skipping them somehow because they are absolutely unbalanced which, together with the amount of fights, really ruins the game.
Clock of Atonement
Clock of Atonement
That is the one I tried. I suppose I would have to change my system settings to play the original rpg-maker version.
Clock of Atonement
One Night
Well, I don't know if this helps: http://www.rpgrevolution.com/forums/?showtopic=13319
It mentions a fix for stack errors having to do with the alias function.
It mentions a fix for stack errors having to do with the alias function.
Legend of Zelda: Origin
A BLURRED LINE v2.1
One Night: Full Circle
It may be easier to avoid them, but only as long as I don't try to open a door and find out it's locked. Of course it could lure the monster as far away as possible before trying but that would draw out everything.
And I also encountered a situation in the east wing of the hospital which nearly killed me as I accidentially ran into on of the monsters and the moment I got away the other two had already surrouned me. It's a miracle I got out of that alive.
And I also encountered a situation in the east wing of the hospital which nearly killed me as I accidentially ran into on of the monsters and the moment I got away the other two had already surrouned me. It's a miracle I got out of that alive.













