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Delay on Chapter 3 Release
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[Sharing] Give Away Your Extra Programs/Games/etc
Morphos Metaphor: Penumbral Psychosis
Hi I got an error after beating the first enemy battle when you walk in.
Script 'Game_Actor' line 67: NoMethodError occured
undefined method'round' for (-40.0-0.0i):Complex
At the end of the battle Makoto was at 0 hp in case thats a factor in the error. It was a single enemy I think it was called Prohet it was black with red and resistant to nearly everything but the combo skills.
Second try fought a group of enemies some characters at 0 hp and everything worked fine.
Not sure what caused the error the first time but I figured I'd mention it
Script 'Game_Actor' line 67: NoMethodError occured
undefined method'round' for (-40.0-0.0i):Complex
At the end of the battle Makoto was at 0 hp in case thats a factor in the error. It was a single enemy I think it was called Prohet it was black with red and resistant to nearly everything but the combo skills.
Second try fought a group of enemies some characters at 0 hp and everything worked fine.
Not sure what caused the error the first time but I figured I'd mention it
An online TCG I recommend
used to play that in rl and got bored with it honestly playing against so many copies of the same deck..over and over, card rotation and most ppl only want to play "standard". Magic is more of a money sink that I stopped finding fun along time ago so an online version just doesn't appeal to me.
I play this game w/out needing to spend cash on it to get any of the cards.
I play this game w/out needing to spend cash on it to get any of the cards.
An online TCG I recommend
I used to play a number TCG's in before but the online TCG i've started playing that I found on steam recently does something different, you play your turn at the same time as the other player hit the button and everything plays out.
So you have to guess you opponents moves.. for an example say you have a card that will X_X a character on the battlefield(meaning it would be attacking or defending) you have to guess which character they would use.. they also have to think about if you have a card like that and if they should hold back. So if they don't send out the one you target you lose the spell anyway. Thats an example of one the aspects of the game I like most.
The games called Infinity Wars and if you decide to sign up and play after reading my post enter my invite code: L7T087 when you sign up and you'll get an extra pack of cards at the start :)
My in game name is Dante_Selvar if anyone is interested in the game and wants to play a match :) or maybe someone here might already play. I don't mind helping others build decks since find deck design fun. I made a pretty decent deck out of just mixing the cards from the five starters when I first started playing.
So you have to guess you opponents moves.. for an example say you have a card that will X_X a character on the battlefield(meaning it would be attacking or defending) you have to guess which character they would use.. they also have to think about if you have a card like that and if they should hold back. So if they don't send out the one you target you lose the spell anyway. Thats an example of one the aspects of the game I like most.
The games called Infinity Wars and if you decide to sign up and play after reading my post enter my invite code: L7T087 when you sign up and you'll get an extra pack of cards at the start :)
My in game name is Dante_Selvar if anyone is interested in the game and wants to play a match :) or maybe someone here might already play. I don't mind helping others build decks since find deck design fun. I made a pretty decent deck out of just mixing the cards from the five starters when I first started playing.
[Sharing] Give Away Your Extra Programs/Games/etc
[Sharing] Give Away Your Extra Programs/Games/etc
johnsdad claimed Organ Biker
now i'll relist all games i still have up for grabs since not all of them are on the front page
- eron
- Amygdala
- Once Bitten, Twice Dead!
- Cruel Arena
- New kind of adventure
now i'll relist all games i still have up for grabs since not all of them are on the front page
- eron
- Amygdala
- Once Bitten, Twice Dead!
- Cruel Arena
- New kind of adventure
McBacon Jam (2?) post mortem
I have yet to make a game at all or be in any events myself but reading though this thread I came up with a suggestion that might help. After teams are decided and settled give them all time to discuss and plan things out before start time.
Maybe a good two weeks or even a month if need be just to sort out ideas and plan out things like when to have certain parts done etc.
With the time before the event starts it could also make easier on everyone to set aside time to work on the game and be more planned out.
Another idea is maybe ask each group during the time to plan before start what their ideal amount of time would be and take that into account when setting a deadline.
Maybe my ideas will help you or inspire a better idea than mine from someone else. :)
Maybe a good two weeks or even a month if need be just to sort out ideas and plan out things like when to have certain parts done etc.
With the time before the event starts it could also make easier on everyone to set aside time to work on the game and be more planned out.
Another idea is maybe ask each group during the time to plan before start what their ideal amount of time would be and take that into account when setting a deadline.
Maybe my ideas will help you or inspire a better idea than mine from someone else. :)













