CAP_H'S PROFILE

Cap_H
DIGITAL IDENTITY CRISIS
6625
Projects to finish before leaving rpg maker:
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)

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Is this the right time to change my avatar?


I guess this one won't do it. It's too widescreen.

What are you jamming to?

Canadian disco today (thanks to dat Lawrence Anyway gif)

And my usual portion of David Bowie, Neil Young and Best Coast
And this cool Czech band, Johnny The Horse (Sounds bit like Stooges)
And this chippy beauty.

RMN Plays: Final Fantasy Tactics Advance!

FINISH HIM!

That

RMN Hunger Games

District 4. I want to be known as Capage The Doomslayer.

Edit: Proper Battle RMNoyale would be a thing. Community game of survival and diplomacy.

[RMVX ACE] What types of games are easy to make?

ABS doesn't seem as an easy path to me. Liberty's suggestion is right. Make short games and have fun. HAVE FUN. When you feel comfortable enuf about your skills, you can move on real projects. And having fun while doing them as it was what you wanted from the beginning.

[RMVX ACE] Simplest action based battle system script

I have good experience with Khas's Sapphire IV
XAS can be good for toying around as it has many functions and plug-ins. It's pretty difficult to work with, tho.
Mystic was promising beta. It looked quite simple.
It's called Imperial Action System now. Only download I found was on pretty annoying site which requires connecting it to your twitter or facebook.

RMN Plays: Final Fantasy Tactics Advance!

As Marrend says

Release Something XIII: Something Returns

Coolio,
I have something something. Time to make some gamepages.

Can be an event released (like unofficial event)?

Edit:

RMN Plays: Final Fantasy Tactics Advance!

Mewt wants to talk with Mr. Snowman.

I have idea for an week-long event. I may start it later in March (It'll be called Jamlike Rogue)

Yeah, there should be another. But this is supposed to be attempt on roguelike development. You have 1 hour to complete each and every task (1 hour for mapping, one hour for eventing, writing etc). And all parts of the process will have its own theme randomly generated by me. There will be one part's theme revealed every day, so you can't make your game in advance.
I think it is pretty funny concept. Right now, I'm thinking about making it in actual competition and possible rewards, that's main reason why I'm delaying creation of thread for the event.

Edit: Does someone know how gifts work on DRM free sites?