ARK'S PROFILE

Ark
Wario's-a number one!
1770
Action 52 RMN - Real Men...
Sixteen games, Fourteen Creators, Twenty Four Hours Per Game, Zero Quality Control

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RMN Battledome! Voting!

author=Link_2112
Ahh, you didn't fix my stats. I brought it up several times u.u You flakester!

Stats

HEALTH: 65
ATTACK: 75
DEFENSE: 90
AGILITY: 40
ENERGY: 75


Each category is supposed to have an extra 10. I didn't even realize that each category started off with 10 so I didn't include that

ohhh well

*Ark, dude, I think you're taking this too seriously. Responding to every comment trying to change their vote? I don't think every thought/choice needs to be rationalized and justified. It's all just for fun. Exactly why I'm against campaigning for you're own bot.

**This is a really cool match up!


Hey dude, I understand but thats part of the fun to me is Discussing and shooting down tactics.

RMN Battledome! Voting!

author=Killer Wolf
The 52 looks a lot like a less refined version of the Keysi Fighting Method, but since Keysi is really over reliant on a single tool, that isn't exactly a bad thing! I'm not seeing a whole lot of leg work though. I don't mean dancing around like in a movie, but some of the tight little tools you can use in that range would really change up the dynamic. There are ways to angle in, even as the defender, that let you take control. I like the use of broken rhythm, but I don't know if it is un-cripsy enough to confound Vacón, or if the 52 blocks would just get torn to pieces by a patient opponent who knows how to control their distance and fight in more than one range.

If the bot is able to corner its opponent and take different ranges out of the equation, it could be a different story entirely, but in an open area like say an ARENA, I think range control would dial down the threat of the 52 to a manageable degree.

Another problem here is that the 52 bot has really low agility for a style that depends on constant movement and blocking! If Battle bot: #1412 drops his shield and picks up a 40 point agility boost, 52 bot would be entirely outclassed at that point.

Battle bot: #1412 + 1

Speed is relative, being able to move in close at high speeds doesn't mean shit when a single screw up with a 40 point decrease in defense would be total analation. Plus, if he did drop the shield. Atac has articulate enough hands to pick the shield up for himself, giving him a 40 point defense advantage, making himself a literal tank.

RMN Battledome! Voting!

His mobility route would only give him increased speed and freedom, he would still have to get in close to strike where Atac still reigns supreme, And with Atac's dual towershield 1412's energy cannon is completely useless giving Atac the ranged advantage aswell.

RMN Battledome! Voting!

The description for the shotgun attachment from the create thread.

Shotgun with Armour Piercing Rounds – Huge damage at close-range, these armour piercing rounds come in large supplies but need to be reloaded after two shells! Watch out for this blast, because you'll have no armour in an instant!

Atac has 3 shotguns on each hand, firing 3 rounds in a single punch would decimate The towershield and what little armor 1412 would have remaining from the first initial punch.

RMN Battledome! Voting!

author=chana
author=Ark
I just love the reasoning you guys use to determine the winner.
This has been going on for 10 pages now...

Exactly, only Wolf and Dudes are really debating the pros and cons to the fighting styles.

And Gourd too Sorry T_T

RMN Battledome! Voting!

author=rabitZ
I'll vote Battle bot: #1412 for this one.


author=Marrend
This is another fight that boils down to battlechip and weapons. I must confess, I've been ignoring these features in previous fights, but they are probably going to become more important as fighters rank up. I just didn't think we'd be at Round 2 when it started to happen!

Saying that, I'm kinda leaning towards Link_2112, since I can't seem to get Elvis out of my head at the mere mention of a "Jailhouse Rock" battlechip.


I just love the reasoning you guys use to determine the winner.

RMN Battledome! Voting!

JailHouse Rock's style, in my opinion, can be best summarized as a mix of boxing and hand blocking techniques that are very similar to that of various Chinese Wushu (Kung Fu) styles. JailHouse Rock's strength really seems to show in close quarter fighting where space is limited.

The chain itself would be easily utilized as a defense tool aswell as a offensive tool, blocking weapon swings from Vacon, Tripping, Disarming. He could even use it to choke out/tear the head off of Link's Robot...

Here is a link that accurately describes JailHouse Rock.

http://www.nytimes.com/2009/06/18/fashion/18fitness.html?pagewanted=1&_r=2&ref=fashion

It should show you that I have several advantages over Link's robot.

What are you thinking about right now?

author=Despite
fuck you ark


Love you to bra

What are you thinking about right now?

What Videogames Are You Playing Right Now?

author=Killer Wolf
EDIT - Also really looking forward to importing my Shepard that went the romance route with Jack.


Have fun meeting her
twice.