YANFLY ENGINE ACE - LUNATIC TARGETS

RPG Maker VX Ace

Create your own custom target scopes.

  • YF
  • 01/02/2012 06:02 PM
  • 1317 views


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FOR ADVANCED USERS

Lunatic mode effects have always been a core part of Yanfly Engine scripts. They exist to provide more effects for those who want more power and control for their items, skills, status effects, etc., but the users must be able to add them in themselves.

This script provides the base setup for state lunatic targeting. This script lets you select a custom scope of targets that can be either dynmaic or a set scope. This script will work with YEA – Target Manager as long as it’s placed above YEA – Target Manager.



Lunatic Targets allow allow skills and items to select a custom set of targets for their scope. To make use of a Lunatic Target scope, use the following notetag:

<custom target: string>

If multiple tags of the same type are used in the same skill/item’s notebox, then the targets will be selected in that order. Replace “string” in the tags with the appropriate flag for the method below to search for. Note that unlike the previous versions, these are all upcase.

Should you choose to use multiple lunatic target scopes for a single object, you may use these notetags in place of the ones shown above.

<custom target>
string
string
</custom target>

All of the string information in between those two notetags will be stored the same way as the notetags shown before those. There is no difference between using either.



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