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Mapping and more soundtrack

  • SPM
  • 11/28/2016 09:41 AM
  • 1139 views
Hi to all, in this blog I just wanted to tell you what I have been up to in the last two weeks, which is basically mapping and checking more music tracks.

In terms of mapping the most time-consuming thing has been building the world map for episode 1. In this episode the player will explore the continent of Ekas. It has been really really tough, as I had never done such a gigantic map ever (in total it is 150x265 in size), but I think the final result is worth the time.



This is 1/8 scale in the editor. There are towns, cities, ports, dungeons, forts, caverns, and many other things. I'll upload a more detailed image with descriptions soon. You can also check in the gallery for a closer look at a couple of images in 1/4 scale.

Apart from the world map I have also mapped several instances such as the city of Adalkor or the town of Qale, which will be the starting point of this RPG. You can see a couple of pics in the gallery which were posted some days ago along with others.

Finally I have uploaded some more music tracks that will more than likely be in the game, although some of them may appear in further episodes. They are in a Dropbox link in the media section of this page.

And so, I'll get back to work, there is still many things to do, so I will keep you updated in future blogs. Stay well, and see you around! ;)

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Looks good.
But the rivers and lakes look like coming out from nowhere.
Try to make the rivers spring in the mountains/forests and filling the lakes before reaching the ocean.

A river delta would be too much, but springs would be more natural.
You're right, good idea. I'll make some changes so they look better in this way.
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