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A skullcap-wearing woman makes a woefully wrong turn, ending up in a crapsack world full of fantastical creatures. Among them she finds misery, BUGS, apathy, and a shockingly strict adherence to paying one's fair share in taxes.



Steam - Wishlist Now

Bluesky

Discord

Tumblr

Twitter/X

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Eulogy of an Insect is a hand-drawn role playing game with twisting dungeons, otherworldly locales, and secrets galore. Play as Charlie, a young woman searching for her long lost father. She makes an ill-fated turn and finds herself in a world devoid of the familiar—a place caught in the oppressive grip of a figure known only as the Imperatix. On this journey you'll encounter layered dungeons, at times engaging the player with minigames that break up the action with new temporary styles of gameplay. Overcome all of these hurdles, and this abject world just might become a dubiously better place in Charlie's wake.

Features

-Traverse twisted dungeons strewn with puzzles, paths layering back into themselves, minigames, and unusual scenarios

-Engage nefarious foes in turn-based combat. Make use of the power of Woven to burn your targets to a crisp, freeze them into giant popsicles, or squirt ink onto them. Successfully target an enemy's weakness and regain lost HP as a bonus!

-Use each of the 12 playable characters' unique attack styles to your advantage. Transform mid-battle, vomit on foes, manually line up quick shots, and more

-Befriend these characters to unlock their own personal quests, eking out more of this world and their stories within

-Break up the RPG action with short segments featuring shoot 'em ups, the very necessary fishing minigame, and much more

-Hand-drawn art illustrating an all-you-can-see buffet of locales, from a pagoda-turned-shopping mall to a giant frozen corpse inhabited by gangster maggots

-An original soundtrack by Chuck Salamone (Hylics 2, Flips¿de), featuring over 30 unique songs

-Unweave a grand conspiracy in a rich story filled with humor

-Absorb useless(?) information. Did you know that fear of the number 13 is known as triskaidekaphobia?

Latest Blog

Goodbye, We're Leaving.

As the title reads, we will no longer be updating the rpgmaker.net page for this game. Development on the game is not ending though. You can follow our current pages, wishlist the game, or join the budding communities within the following links:

Steam
Bluesky
Twitter (X)
Tumblr
Discord


If you're wondering why we're leaving, there are a few reasons:

- Unreliable, inconsistent availability of the website

- No visibility/visible results as opposed to our other platforms, even indirectly via wishlists

- The forums are barren, so fostering discussion on one's own game is difficult. Posting one's own game has been reduced to a single thread, ensuring it's lost in the shuffle. As opposed to being able to give your game its own entire thread where discussion and interest can be fostered

- Expected features and ease of use are not up to current year standards

There's no ill will directed at the site, but to put it plainly it just isn't worth updating here. A big thank you to everyone who's followed the game here, but please check out our other pages, updated weekly. We've had an amazing 2024, and expect 2025 and beyond to hold great things in store for Eulogy of an Insect! Love, peace & bugs~

  • Production
  • eulogistic_insect
  • RPG Maker VX Ace
  • Puzzle RPG
  • 09/13/2016 05:27 AM
  • 12/31/2024 04:35 PM
  • N/A
  • 30520
  • 38
  • 0

Posts

Pages: 1
Subscribed. This looks like a super cool atmosphere so far.
Not sure why, but the name alone made me sub.
Ahhh the art!!! Such a good atmosphere just from the pics!!!! And I love the snow and wind animations!!!
Going to be exciting to watch this game progress
Okay had some unexpected free time so mini feedback.

Good
-The hand drawn graphics are quite nice and something different.
-The Sound department in certain areas are quite cool, eg battle music, footsteps, menu selection and the overall soundtrack.
-So so happy there are no random encounters.


Indifferent
-Had a confusing moment at the start with static being part of the soundtrack, at first I thought it was a bad recording on your end but it turned out to be a design choice.
-Turn based battles seemed to be standard fare from what I experienced so far.

Slight bad quibbles
-The sound that goes along with the text is mildly annoying at first, as time went on I didn't really take too much notice of it.
-Even with the hand drawn graphics, it is occasionally easy to miss key features of the map whilst exploring. E,g The door on the opposite side of the room when you first enter the house... Also the greenhouse right next to it took me a while to notice as well.
-Collecting items from boxes is abit off. e,g the raw chicken can easily be missed and confused with the potato item box.
-After finishing cooking their meal, even though I was given the answer, still couldn't figure out how to use the computer's language to make that input.
- The one teacup guy is really close to the big dude. Didn't realize he existed because of how close they were to each other.

Anyway that's my experience so far. I like some parts to it but there's some slight navigation problems and difficult moments where I couldn't make out certain characters or environmental features.



Thanks so much for the feedback. The room with the computer code definitely stumps a lot of people so we've been discussing this. And it's hard to go back and edit existing maps but we'll be trying from here on to make things easier to see.
I'll also just remind you if the background static or textbox sound annoys you, you can use the built-in options menu to lower or disable these noises. Hopefully that helps. Are you still stuck? The code is
1101
On the flipside of identifying doors etc etc. It did make me analyse the environment and admire the art style even more than I would've done otherwise. Haven't got round to continuing where I left off but I'll drop you a comment or a pm with some notes once I get going again.
Subbed! Hope it'll be finished sooner rather than later.
Pages: 1