• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Cookie Dough

The following is a review for Cookie Mountain Quest. I think the first thing you will notice about this game is its charm. The whole cookie theme is the driving force of this game. Little things like the cookie life bar to the raisin monsters are what makes this game special.

The thing that holds this cookie together is the graphics. Cookie Mountain quest uses Pixel Myth Germania as its main tile set. The mapping is very well done. The developer creates small and concise areas that hold just enough detail to keep the game flowing. The mapping also fits very well with the sprites, the game hud, and the menu.



Mario wants his level selector back!


The sound design is unique. Though there were some areas, like the forest, where I felt like the BGM was becoming a little annoying to listen to. In all I sensed it was rather hit or miss. Sometimes I liked the music and sometimes I didn't.

The game play can be divided into two aspects: combat and puzzles. The game uses Pearl ABS for its action combat system. The strength of the system is the graphics. The monster graphics are the most interesting part of the combat. Otherwise, the system itself feels a little slow. You'll ask yourself, why do I have two characters? The game's answer is so that you can have one character use a sword and another use a fireball. A better system would have just had one character who could do both. Switching between characters just becomes an annoying chore. (Interestingly enough they share the same life bar, but can't use the cookies if they are equipped to the other character.) Another thing is that you'll constantly want to run, but are forced to hold down shift. But if you hold down shift then it's hard to attack. A faster walking speed could have also improved the combat flow. And the dragon flies. I hate them! An enemy that can hurt you, but you can't hurt them (in the first level of the game.)



This guy may tell you to light that torch a second time...


The puzzles go from this looks like it could be interesting to this looks like it could be a chore. In the forest level you can push a bolder onto a switch. This is a good and challenging puzzle. In the next level though you need to do a series of "things" to put together a bridge. What those things are can either be logical or not. The game resorts to creating an NPC to give you hints. The problem is that if you need to have a NPC tell you what to do then you may have some issues.

Overall Cookie Mountain Quest is a charming game with great graphics and incredible mapping. The combat can be slow and the puzzles can become a chore you don't want to complete. The positives of the game seem to balance with the negative. This is why I give this game a 3 / 5.