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DISCLAIMER: THIS GAME IS COMPLETELY FREE TO PLAY AND NOT TO BE SOLD, BORROWED, OR MODIFIED ANYWHERE OR FROM ANYONE!!






SYNOPSIS:

Estes was just fourteen years old and dealing with the loss of his father when The Calamity occurred. Objects of unknown origin had struck near Ignarosa, the capital of Autenon, with the force so great the dust blotted the sky out and led to three months of freezing and unrelenting snow. People died of cold and starvation, and only a few isolated enclaves lived to see the Months of Blizzard end as suddenly as they started. During this time, many plants and animals were also decimated or driven to extinction. In their place, new and dangerous creatures to fill the void, many with a mysterious link to The Calamity itself...

Ten years later, Estes and his friend Nikolai are sent out from their home town of Jupa to make contact with survivors further north, and learn what they know of Calamity. Estes also hopes to see Makal, his formerly beautiful birthplace, while Nikolai is searching for the man who betrayed his father. Their journey will take them halfway across the barren lands of Autenon and grow more complex than anyone had imagined...



Winner of 4 Misao awards, 2021:
"Eye Candy" Award

The "How Did They Do That?" Award

Star Stealing Prince Award

Most Promising Demo Award



Nominated for 9 Misao awards, 2021:
Best Game Profile Award

Summoner of Sounds Award

Excellence in Narrative Award

Not Dead Yet Award

Game of the Year Award




FEATURES:

- Completely fleshed out Custom Menu System w/upgradable gear, custom character stat modifier, current objective, optional quests, enemy intel, ammunition and explosives crafting, and much more -





- Heavily modified DBS (CTB) with entirely animated monsters, a unique limit break system, and thoroughly thought out battles that require strategic thinking-





- Heavy immersion, explorable objects and locations -




- A rich soundtrack with original and modified scores -




Latest Blog

Nihilo - 2026 Update: The End of One Era, and the Start of Another

If you’ve somehow stumbled onto this page in recent years and wondered whether Nihilo was still alive - surprise. It very much is.

Nihilo began its life a long time ago. Before engines like Unity were even on my radar. Before commercial releases were ever the goal. Back then, this project started as a free RPG Maker 2003 game built with placeholder assets, experiments, and a lot of ambition. It was a learning experience, a passion project, and a proving ground for ideas that refused to let go.

Development never truly stopped, though it did slow, restart, change direction, and evolve more times than I can reasonably count. Over the years, Nihilo grew far beyond what RPG Maker 2003 could comfortably support, both mechanically and thematically.

In mid-2025, I made a decision that had been a long time coming: to rebuild Nihilo from the ground up in Unity, as a fully fledged commercial project.

This wasn’t a simple port. It’s a complete reimagining. New systems, new visuals, new writing, and a battle system designed specifically for the experience Nihilo always wanted to be. The core identity remains intact, but everything surrounding it has grown up alongside it.

Because of that shift, development updates, screenshots, and future news will no longer be posted here.


The new official page for Nihilo can be found here:
https://rpgmaker.net/games/13170/



To everyone who followed this project in its early days, left comments, downloaded the old builds, or simply checked in from time to time, thank you. You helped keep this thing alive long enough to become something much bigger.

This page marks the end of Nihilo’s RPG Maker era, but the story isn’t over.
If anything, it’s finally beginning!


Posts

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InfectionFiles
the world ends in whatever my makerscore currently is
4622
I love the look of this "Untitled Project" :)

I can't wait to play the demo! Subbed.
Thank you, man.
Hopefully I'll have a demo out soon.
Still working out a few kinks.
Demo's posted now.
Enjoy, maybe. :D
InfectionFiles
the world ends in whatever my makerscore currently is
4622
I'll give the demo a try and get back to you when I can! Glad to see this is still be worked on.
Excellent! Definitely hit me up whenevs. Let me know what you think.

author=InfectionFiles
I'll give the demo a try and get back to you when I can! Glad to see this is still be worked on.
uh...i have a question, where is the save area? if its the campfire it ain't working
Aren't any save points, my man.
I neglectfully forgot to throw any in this demo.
Next demo will have save states, I assure you.

author=Aquablue11
uh...i have a question, where is the save area? if its the campfire it ain't working
The screenshots look good and I'm interested in this Custom Magic Combo System. Can't wait for your next release.
Thank you for your interest, bud!
Very glad you enjoyed.
The next demo will be much more improved, I guarantee it!

author=ZOUK
The screenshots look good and I'm interested in this Custom Magic Combo System. Can't wait for your next release.
charblar
"wait you made this a career?"
3574
Subbed! The custom features you're implementing look great!
author=charblar
Subbed! The custom features you're implementing look great!

Muchas Gracias, Charblar! I'm glad you like. :)
Stick around for the demo, I'd love to hear your thoughts after playing.
author=Pdr313
is there a downmload


There was, and will again be very soon.

I recently removed it to implement many of the features you see via video uploads on this page.
The demo that was up was very unsatisfying, and did not properly represent my vision.
But, I'm very glad when anyone shows an interest in my project.

Please, stick around, I will be releasing a final demo very, very soon.
I can almost guarantee something by late February/early March.
What a pleasant surprise! This game looks fantastic!
Thank you, buddy!
I'm looking forward to Opus as well. :)
charblar
"wait you made this a career?"
3574
Thought this was using some obscure game engine for a second since I didn't know about the new RM2k3 icon haha it's looking great still though keep up the good work!
Dude, I'm loving that bit of the story, color me interested on the Calamity. I love the way you set that up, it makes it beyond intriguing to find out what exactly happened in the game.

Can't wait to see more of what you have in store! :)
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