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This is a puzzle game I made years back. It was mainly to test out new theories for puzzles in my other projects. I learned alot while making this game and treasure it as my first experimental baby. It has a story to it too but it was made in a rush. The game itself was made in 2 weeks. The story came at the 2nd week. It's not much but I figured it would be better to make a story than have you running around aimlessly. So here it is, my very first game entry to this site and the first game I have ever made. *NEW* Description* The game is divided in 4 sectors, there is a bathroom, a lounge, an engine room and an exhaust room. You need a key to get to each room and you get a key by solving the puzzle in the current room.

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  • Completed
  • Edgy_Games
  • RPG Tsukuru 2003
  • Puzzle
  • 10/21/2011 05:34 PM
  • 06/07/2022 01:12 PM
  • 03/04/2008
  • 16543
  • 3
  • 236

Posts

Pages: 1
Decky
I'm a dog pirate
19645
I saw the title (no pun intended; irony intended) and couldn't resist:

Hello, Bill. I want to play a game. For years you have criticized JRPGs for their "uninspired puzzles". Today we will try to change that notion. In this house are three generic block-pushing puzzles and two water level puzzles. The key to the explosive device strapped to your chest is hidden somewhere inside one of these puzzle rooms. You have 60 minutes to find the key. After every 10 minutes a loved one will be lowered into a pit of acid.

Live or die, Bill. Make your choice.
chana
(Socrates would certainly not contadict me!)
1584
Downloading, I love puzzles; hope they're not too easy (nor too hard!).
If anyone needs any hints, ask me. Some of these puzzles are a bit odd.
Here's a first one that might make things a little easier. Books, Paper posters, TV's, Engines, Lockers, and Computers are all interactive.
i cant beat the 3rd room
i dont understand it
Pages: 1