So about a week ago, another aspiring developer asked me a question about how I make some of my forest dungeons and mazes. In response, I decided to create a 5 part video series going into my full mapping process, from conception to implementation, with both editor examples and a full parallax mapping process. I started off with horrible video and audio quality and learned how to get better throughout the week. I'm still not a top quality YouTuber and I don't want to be, but here's the results of that answer. I hope it helps someone.