USING A GAMEPAD WITH RPGMAKER
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When using a gamepad in RM2k3 you don't have to configure anything and the buttons are premapped. The first four buttons are the main three(accept,cancel,shift). However on my gamepad i have 4 shoulder buttons and 2 of them have SHIFT mapped to them. Is there a way to change this? Maybe disable the joystick support all together? I want to be able to use Joy2Key and map the number keys to all buttons but with the way it is now I only have 4 out of the 10 buttons on my gamepad to work with.
Yes, but it's a pain in the @$$. You actually hve to open the RPG2k3 file up on notepad and change the setting in the middle (Directly in the middle.) of the code. You'll see it. It'ss say P_Cntrl, or something like that. Just change the Dirtections under _Direct_
I use Pinnacle Game Profiler with my 360 controller. http://pinnaclegameprofiler.com/
You can map keyboard/mouse controls to any controller, and customize it how you want to. It's not free unfortunately, but it has a 30-day trial. I'd give it a go.
You can map keyboard/mouse controls to any controller, and customize it how you want to. It's not free unfortunately, but it has a 30-day trial. I'd give it a go.
Joy2Key (or is the Windows one JoyToKey? I can never remember) is a free opensource controller-to-keyboard mapper.
You can use it to map your controller controls to keyboard keys and then play with your controller as if you are using the keyboard. I find that it lags a little, but that's not that big of deal with RPGs usually.
You can use it to map your controller controls to keyboard keys and then play with your controller as if you are using the keyboard. I find that it lags a little, but that's not that big of deal with RPGs usually.
Well, I stated that I'm using joy2key in the OP. The problem is that even if I map the number 2 key to one of the shoulder buttons, it presses "shift" because RM2k3 has mapped "shift" to that shoulder button.
Maybe a 360 or even PS3 controller would not have this problem, but I don't have either of those :/
Maybe a 360 or even PS3 controller would not have this problem, but I don't have either of those :/
I can't remember what I did, but I think there was a way to disable joystick input using Joy2key.... I can't remember anymore, sorry.
Trying to figure out the same thing..
Playing Hero's Realm he has the shift key i guess bound to search a tile.
Thats cool, but i use my shoulder buttons for other purposes via joytokey. Also tried autohotkey..
But somehow rm2k3 ignores both of those and manages to detect raw input regardless - most programs including windows itself can't manage this - they only detect the new key you set up.
So some way to fully disable rm2k3 controller support to avoid this issue would be very useful.
Playing Hero's Realm he has the shift key i guess bound to search a tile.
Thats cool, but i use my shoulder buttons for other purposes via joytokey. Also tried autohotkey..
But somehow rm2k3 ignores both of those and manages to detect raw input regardless - most programs including windows itself can't manage this - they only detect the new key you set up.
So some way to fully disable rm2k3 controller support to avoid this issue would be very useful.
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