MAKING A QUEST LOG ON RPG MAKER 2003

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I would like to make a Quest log in my RM2K3 game, to show side quests or storyline quests the player has accepted. I've seen the tutorial about how to make a Quest Log but unfortunately, it's not the kind of thing i was thinking of.
If anyone could explain to me how to make a Quest Log, i would appreciate it a lot. Just so you know, i am familiar with Variables, Switches and Common Events.
Any help would be great! Thanks.
Tie each quest to a variable.
If variable = 0, Quest not yet received.
If variable = 1, Quest received but incomplete.
If variable = 2, Quest received and completed.
Then display a message or image to correspond using a fork condition to check each quest variable. (You can do this many ways.) You'd stick this in a common event somewhere and have it called by an inventory item or whatever else you want.
Don't forget the switch for each quest that shows that the player has spotted the quest. Not necessary, but I just wanted to put that out there...
You will probably need to find directions on how to make a CUSTOM MENU, if you're thinking about making a nice-looking quest log.
If it's a short game and a simple log (maybe with a quest title and location name) all you'd need is an item like a "quest log" that would turn on a switch and tell a common event to display a series of overlapping pictures. If you want to be able to use a cursor to scroll across that menu, it obviously requires variable work and gets substantially more complicated.
Thanks everyone, i think i know what i'm doing. I'll look into it a bit more and find out how to make a Custom Menu.
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